A source-grounded comparison of Super Mario Sunshine on Nintendo Switch Online for Switch 2 and Super Mario 3D All-Stars, covering widescreen, cutscenes, UI, controls, access, and which version players should choose.

Image: IGDB
Sunshine is back on Switch 2, but the best-looking version is still delisted
Super Mario Sunshine has returned through Nintendo Switch Online on Switch 2, creating an odd split for players: the version that is easiest to access today is not the version with the most visible modern upgrades. Nintendo Everything reports that the new Nintendo Switch Online release is the GameCube version, while Super Mario 3D All-Stars remains the sharper presentation if you still own it.
That matters because Super Mario 3D All-Stars is no longer broadly available. Nintendo Everything describes the Switch 2 Nintendo Switch Online release as the only legitimate way to play Super Mario Sunshine on modern consoles unless players already have a copy of Super Mario 3D All-Stars from before it was delisted. In other words, the practical choice is shaped less by preference than by access.
The Super Mario Sunshine NSO comparison is therefore a strange one. The Switch Online release has availability on its side, while Super Mario Sunshine 3D All-Stars has the cleaner image, wider frame, and improved presentation. For a platformer built around reading distance, lining up jumps, and handling FLUDD with confidence, those visual differences are not cosmetic trivia. They change how easy Isle Delfino is to parse on a modern display.
3D All-Stars has the clearest visual advantage: widescreen
The biggest visible split is aspect ratio. According to Nintendo Everything’s comparison, Super Mario 3D All-Stars adapts Sunshine to widescreen, while the Nintendo Switch Online version uses the square image associated with the original GameCube-era presentation. That means the NSO version preserves the older framing, while 3D All-Stars fills modern displays in a way that immediately feels more current.
For players comparing screenshots or video, widescreen is the first difference they are likely to notice. It gives 3D All-Stars more horizontal space and a cleaner fit on today’s TVs. The NSO version, by contrast, reads as an emulated legacy release. That is not automatically a flaw, since preservation-minded players may prefer the original framing, but it does make the Switch Online version look older at a glance.
Nintendo Everything’s assessment is direct: Super Mario 3D All-Stars looks far better than the GameCube release available through Nintendo Switch Online. That judgment is grounded in the package’s presentation changes, especially widescreen support and cleaner visual work. If your main question is which Super Mario Sunshine graphics comparison produces the better modern TV image, the answer from the available source material points clearly to 3D All-Stars.
Cutscenes show the age of the GameCube version most clearly
The cutscenes are where the Nintendo Switch Online release appears to carry the most visible baggage from the original GameCube presentation. Nintendo Everything notes that the GameCube version’s pre-rendered cutscenes look rough on modern displays, while Super Mario 3D All-Stars cleaned up the visuals and re-rendered certain cutscenes.
That difference lines up with a broader point from Nintendo Everything’s separate feature on Sunshine’s Switch Online arrival: the game’s early-2000s look still has color, vibrancy, and memorable water effects, but its cutscenes can appear blurry today because they were designed for CRT screens. The feature singles out those cutscenes as noticeably lower quality than in Super Mario 3D All-Stars.
This is the kind of change that players may underestimate until they see the game in motion. Sunshine is full of bright surfaces, hard shadows, and busy tropical scenery. When the real-time play space still has charm but the video scenes suddenly look soft, the contrast can be jarring. 3D All-Stars does not turn Sunshine into a remake, based on the sourced descriptions, but it does smooth over one of the most obvious modern-display problems.
HUD and interface work favor 3D All-Stars, but NSO remains playable
Super Mario 3D All-Stars also benefits from redrawn high-definition UI elements, according to Nintendo Everything. That is a quieter upgrade than widescreen support, but it matters in a game where the player is constantly glancing at icons, counters, and FLUDD-related information while navigating platforming challenges.
The Nintendo Switch Online version retains standard-definition HUD icons. Nintendo Everything does not frame that as a deal-breaker, noting that the lower-resolution interface is not a major detriment. That distinction is important. The NSO release looks less polished, but the source material does not support describing it as broken or difficult to read.
For players deciding between the two, the UI difference is best understood as part of the cumulative effect. On its own, the standard-definition HUD may be easy to live with. Alongside the 4:3 image and lower-quality pre-rendered scenes, it reinforces that Switch Online is presenting Sunshine closer to its GameCube form, while 3D All-Stars is the more tailored Switch-era package.
Feel is trickier than image quality because controls sit between three versions
The feel question is less clean than the graphics question. Nintendo Everything says Super Mario 3D All-Stars is worth considering if players have access to it because of its visual improvements. The same comparison also notes that playing the original on a real GameCube is worth considering because it is the only version described in the source as supporting different trigger sensitivities when pressing the triggers down.
That detail matters for Sunshine because FLUDD is central to the game’s movement and action. The provided source excerpt does not fully spell out every control consequence, so the safest confirmed reading is limited: Nintendo Everything identifies original GameCube hardware as distinct for trigger sensitivity, while 3D All-Stars and the NSO release are being compared primarily through their modern console presentations.
MarioWiki’s listing adds that the Nintendo Switch 2 Nintendo GameCube Classics version supports several controller options, including the Nintendo Switch 2 Pro Controller, Nintendo Switch Pro Controller, Nintendo GameCube Controller, and Nintendo GameCube Controller for Nintendo Switch Online. That confirms a broad input path for the Switch 2 release, but it does not, by itself, prove the NSO version recreates every original analog nuance. Players who are highly sensitive to Sunshine’s water-spraying feel should treat that as a separate consideration from image quality.
Availability makes Switch Online the realistic route for many players
The business reality around Super Mario Sunshine is unusual. Nintendo Everything states that Super Mario 3D All-Stars included Sunshine when it re-released on Switch in 2020 with widescreen support and clearer visuals, but the collection has since been delisted. That leaves existing owners with a better-looking version and newer players with a more accessible subscription-library route on Switch 2.
MarioWiki lists Super Mario Sunshine as a Nintendo GameCube game originally released in 2002, with a Nintendo GameCube - Nintendo Classics release dated August 13, 2026 for Nintendo Switch 2. It also lists the Switch 2 format as a digital download. The same page identifies the game as a single-player platformer and action-adventure title, which is a reminder that this is a focused legacy release rather than a rebuilt package with newly announced content.
The practical result is simple but a little frustrating. If you already own Super Mario 3D All-Stars, the source-backed comparison favors that release for presentation. If you do not, the Super Mario Sunshine Switch Online version is the available modern-console option identified in the provided reporting. There is no sourced indication here of a new standalone remaster, a renewed 3D All-Stars sale, or an upgrade path between the two.
Which version should you play?
Based on the reported differences, Super Mario 3D All-Stars is the better-looking modern release of Super Mario Sunshine. It has widescreen support, cleaner visuals, reworked or re-rendered cutscene presentation in at least some cases, and high-definition UI elements. Those changes make it the easier recommendation for players who already own the delisted collection and want Sunshine to look at home on a current television.
The Nintendo Switch Online version is better understood as access and preservation. It brings the GameCube version to Switch 2 through Nintendo’s modern subscription ecosystem, and according to Nintendo Everything it is currently the legitimate modern-console route for players who missed 3D All-Stars. It will look older, especially in its square presentation and pre-rendered cutscenes, but the sourced comparisons stop short of calling it a poor way to play.
For most players, the choice comes down to ownership. If Super Mario 3D All-Stars is already in your library, play Sunshine there unless you specifically want the GameCube-style presentation through Nintendo Switch Online. If you missed that limited collection, the NSO release gives you access to one of Nintendo’s most distinctive 3D platformers, with the caveat that this Super Mario Sunshine graphics comparison favors the delisted version for polish.
