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Star Wars Battlefront 3 Rumor Points to Bungie Talks, Not a Reveal

Star Wars Battlefront Renegade Squadron PSP screenshot showing a desert firefight with Rebel and Imperial troops
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Published
10/19/2026
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5 min

A new Star Wars Battlefront 3 rumor says Lucasfilm may be weighing Bungie and DICE for a future shooter, but no project has been announced by Sony, Lucasfilm, or Disney.

Star Wars Battlefront Renegade Squadron PSP screenshot showing a desert firefight with Rebel and Imperial troops

Image: swtorstrategies.com

The rumor is about a partner search, not an announced game

The strongest concrete development around Star Wars Battlefront 3 is also the part that needs the most restraint: according to reports discussing Giant Bomb’s Game Mess Mornings and Electronic Gaming Monthly’s Quartermann column, Lucasfilm is said to be exploring who could make a new Battlefront, with EA DICE and Bungie named as possible candidates. That is a long way from a confirmed game.

GamingBolt, citing Jeff Grubb on Game Mess Mornings, reported that the next Star Wars Battlefront does not appear to be “in the works yet,” but that there have been “conversations” about “who should take it on.” Wccftech quoted the Quartermann item as saying Lucasfilm has been looking for a development partner, with DICE described as an unsurprising candidate and Bungie named as the surprising alternative. Push Square also framed the story as classic rumor territory and advised readers to take it with caution.

That distinction matters for anyone searching for Star Wars Battlefront 3 news today. There is no announced title, no release window, no platforms, no price, and no trailer. Neither Sony nor Lucasfilm has announced a Bungie Star Wars game. Disney has not announced the next Star Wars Battlefront. EA has not announced a DICE-developed sequel either. At this stage, the sourced reporting points to alleged early conversations, not production status.

Why Bungie is a notable name for a Star Wars shooter

If Bungie is really in the conversation, the name carries weight because Battlefront lives or dies on shooter fundamentals. The studio’s resume, as repeatedly cited in the rumor coverage, includes Halo, Destiny, and Marathon. That makes it one of the few studios with a public track record in high-profile sci-fi gunplay, live multiplayer, ability-driven combat, and long-term service design.

From a shooter lens, that is the obvious reason the rumor caught fire. Battlefront needs readable chaos: infantry lanes that do not collapse into spawn traps, hero units that feel powerful without deleting the match, vehicles that matter without making foot soldiers feel useless, and netcode that can survive huge cinematic fights. Bungie’s best-known work has trained players to expect strong weapon feel, clear combat roles, and repeatable encounter rhythm. Those are the exact areas where a large-scale Star Wars shooter has to be sharp.

That does not mean Bungie would automatically be the right studio, and it definitely does not mean Bungie is making it. The rumor is notable because the fit is plausible on paper. A studio associated with Halo, Destiny, and Marathon being linked to the next Star Wars Battlefront is the kind of pairing players can immediately imagine. The hard part would be turning that fantasy into a Battlefront game that respects class play, vehicles, eras, maps, and the Star Wars power curve instead of feeling like another studio’s shooter wearing the license.

DICE remains the obvious comparison point

Every Bungie reading of this rumor runs straight into DICE. The modern Battlefront identity is tied to EA DICE, which developed Star Wars Battlefront in 2015 and Star Wars Battlefront 2 in 2017, as noted across the reports. If Lucasfilm wants continuity, DICE is the cleanest reference point because it already built the recent template: large maps, infantry squads, starfighters, heroes, and spectacle-heavy Star Wars warfare.

The problem is that Battlefront 2 also comes with baggage. GamingBolt points back to the 2017 controversy over Star Cards and progression, reporting that the backlash contributed to government regulatory attention around loot boxes in some countries. The same source also notes that DICE later removed the system, overhauled progression, added content, and improved the game to the point that it became well regarded among fans.

That history creates the central tension in the rumor. DICE has the muscle memory for Battlefront’s scale, but the previous EA era left scars. GamingBolt reports Grubb as saying Disney may have a “bad taste” from working with EA for a long time, while Wccftech quotes Grubb as saying he is encouraged by the idea of a new Battlefront but skeptical that Bungie would ultimately make it, adding that he thinks it will go to DICE. In other words, the reporting does not present Bungie as the settled answer. It presents Bungie as a possible alternative in a conversation where DICE still makes the most practical sense.

The player demand signal is real, even if the sequel is not

The rumor would not travel this fast if Battlefront felt dead. Push Square reports that Star Wars Battlefront 2 saw a major influx of players last summer and said it went on to top PS4 sales charts for several months. Wccftech’s quoted Quartermann passage also frames the interest around Battlefront 2’s sustained popularity. Those are demand signals, and they help explain why Lucasfilm or Disney would at least evaluate the franchise’s future.

For shooter players, the appeal is easy to read. Battlefront occupies a lane that few licensed games can touch: big-team Star Wars combat with recognizable eras, hero fantasy, and accessible shooting. It is not a milsim, it is not a pure arena shooter, and it is not a squad extraction game. Its strongest version sits in the middle, where casual players can chase spectacle and competitive players can still care about map flow, class value, weapon balance, and objective pressure.

That is also why a next Star Wars Battlefront would be expensive and risky. A sequel would need to deliver the fantasy at blockbuster scale while avoiding the progression mistakes that defined the early Battlefront 2 conversation. It would also need enough post-launch structure to keep players from bouncing after the initial Star Wars high wears off. The rumor’s value is that it suggests Lucasfilm may recognize the opportunity. It does not prove that a greenlight has happened.

Sony ownership makes the Bungie question sharper

Bungie being under Sony Interactive Entertainment, as noted by Push Square and GamersRD, adds another layer. If Sony’s studio were ever to make a licensed Star Wars shooter, readers would immediately ask about platforms, publishing rights, exclusivity, cross-play, and how a Disney license would fit into Sony’s broader plans. None of those answers exist in the current reporting.

That silence is important. A Bungie-developed Star Wars Battlefront 3 has not been announced for PlayStation, Xbox, PC, or any other platform. There is no stated upgrade path, no beta plan, no store listing, and no confirmed business model. The sources discuss a rumor about possible development partners, not a platform strategy. Any claim that a Bungie Star Wars game would be exclusive, multiplatform, live-service, premium, or free-to-play would be speculation based on no announcement in the provided reporting.

Push Square argues that Bungie could make a strong Battlefront game and notes Sony’s existing Disney licensing relationship through Spider-Man, but the outlet also says it is skeptical of the rumor overall. That is the right temperature. Bungie is a meaningful name because of its shooter credentials, and Sony ownership would make the business side fascinating. Neither point turns this into a confirmed project.

How to read this rumor without getting baited

For now, the safest read is simple: the next Star Wars Battlefront may be a topic of conversation inside the licensing and publishing world, and Bungie is one of the names being reported around those conversations. That is newsworthy because of the franchise, the studio, and the long gap since Battlefront 2. It is also unconfirmed, early, and possibly never becomes a game.

Players should watch for the signals that would actually change the status: a Lucasfilm Games announcement, a Disney licensing statement, a Sony or Bungie confirmation, an EA or DICE confirmation, job listings that explicitly identify the project, or a store page. Until then, there is nothing to buy, wishlist, beta-register for, or plan hardware around.

As a fit, Bungie makes sense on the trigger pull. Battlefront needs clean weapons, readable ability cooldowns, stable servers, strong objective pacing, and maps that can handle spectacle without turning into visual noise. Bungie’s public history gives players a reason to imagine that version of a Star Wars shooter. As reporting, though, this remains a Lucasfilm Games rumor. Star Wars Battlefront 3 has not been announced, and the most honest answer today is that the match-up is intriguing, not confirmed.

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