Police say a South Carolina father left his 6-year-old daughter outside a closed Target to hold a spot for a new Pokemon TCG release.

Image: IGDB
Police say a card release line became a child safety case
A South Carolina father was arrested Friday after police say he left his 6-year-old daughter asleep outside a Target store in the early hours of the morning so she could hold his place in line for Pokemon cards.
According to the Charleston Police Department account cited by NBC News, ABC News, The Washington Post, IGN, GameSpot, Nintendo Life, and IBTimes UK, officers responded around 2:30 a.m. to a report of an unattended child outside a Target in Charleston’s West Ashley neighborhood. Police identified the father as John-Michael Dooley, 35, of Johns Island, South Carolina.
Witnesses told police that Dooley had been waiting outside the store with his daughter while numerous customers gathered overnight for a new Pokemon Trading Card Game release. Sometime after 1 a.m., witnesses said, he gave the girl a pillow and blanket before leaving her asleep in line. After roughly an hour passed without his return, concerned customers contacted police.
Police said Dooley returned to the store, was identified by witnesses, and was arrested. During an interview with detectives, authorities said he admitted he had gone home and left his daughter unattended so he could maintain his position in the queue and avoid missing the opportunity to buy the cards. He was charged with unlawful conduct toward a child. Police said the girl was unharmed and placed in emergency protective custody with the South Carolina Department of Social Services.
ABC News reported, citing a Charleston Police Department spokesperson and information from the Charleston County Sheriff’s Office website, that Dooley has since been released from custody. NBC News reported that Dooley declined to discuss the allegations in detail, citing advice from his attorney, and said media coverage had been inaccurate without specifying what was wrong.
The line formed before a closed store opened for a new Pokemon TCG set
The overnight setting is central to the incident. This was not a casual in-store disagreement at a checkout counter. Multiple outlets, citing Charleston police, reported that customers had gathered outside the Target before opening in anticipation of a newly released Pokemon card set. ABC News added that a Target spokesperson said the store was closed at the time and that the company would cooperate with law enforcement.
NBC News identified the release as the latest expansion for the bestselling Pokemon Trading Card Game, “Mega Evolution - Delta Reign,” and reported that it went on sale Friday. NBC also noted that packs start at around $5, a price point that helps explain why these releases can draw a wide buyer base while still creating intense competition for limited early stock.
The police account does not say whether Dooley intended to buy the cards for himself, his daughter, or someone else. NBC specifically reported that the release does not say who the intended buyer was. IBTimes UK also noted that the police account does not say whether Dooley bought any cards. Those gaps matter because the confirmed case is a child-safety incident tied to a retail queue, not a confirmed resale scheme or a confirmed fight over inventory.
Still, the queue itself tells a larger story. A Pokemon TCG release that can pull customers to a closed Target after midnight has already crossed from normal hobby enthusiasm into scarcity behavior. In strategy terms, the line becomes a resource-management problem: time, position, risk, and expected payoff all get weighed against one another. Police say that, in this case, an adult made a decision that moved the risk onto a 6-year-old child.
Extreme Pokemon TCG demand turns small retail moments into pressure points
Pokemon card demand has a peculiar economy because the product sits at the intersection of play, collecting, nostalgia, children’s entertainment, and speculative value. A booster pack may start around $5, as NBC reported, but the perceived value of being early to a release can be much higher for collectors chasing rare pulls, sealed product, or limited local availability.
That does not mean every person in an overnight Pokemon card line is chasing resale profit. The sources do not establish the motives of the customers outside this Target, nor do they establish Dooley’s intended use for the cards. The confirmed fact is narrower: a crowd formed overnight for a new release, and police say a father left his child unattended to preserve his place in that crowd.
For anyone who follows trading card releases, the incentive structure is familiar. When demand exceeds visible supply, the line becomes the marketplace before the marketplace. The first customers have access to whatever the store has, while everyone behind them faces uncertainty. Even if the product is inexpensive at MSRP, the opportunity cost of losing a place in line can feel high to a buyer who has already invested hours waiting.
That is the dangerous part of release-day scarcity. The retail price may be accessible, but the social pressure around timing can push people into irrational decisions. In competitive games, players talk about tempo all the time: who acts first, who controls the next turn, who gets punished for overextending. In physical collectible releases, tempo becomes arrival time. If the store opens with limited product, being early can feel like having the winning position before play begins.
The Charleston case is an extreme example, and the allegations should not be treated as normal fan behavior. But it is also a reminder that companies, retailers, and communities have to account for the behavior that scarcity can generate at the edges. A release that produces overnight lines outside closed stores creates a setting where fatigue, frustration, and poor judgment can compound.
The confirmed record is narrower than the outrage cycle
The reporting is consistent on the core sequence: police were called around 2:30 a.m.; witnesses said a 6-year-old girl had been left asleep in line after 1 a.m.; the father returned; police arrested him; the girl was unharmed and placed in emergency protective custody. The Washington Post, NBC News, ABC News, IGN, Nintendo Life, GameSpot, and IBTimes UK all tie those details to Charleston police or outlets relaying that police account.
There are also limits to what is confirmed. The public accounts provided in the source material do not establish how much inventory the Target had, whether purchase limits were in place, whether Dooley or anyone else successfully bought cards, or whether the line was organized by the store before opening. They also do not establish a resale motive.
Dooley’s own response is limited in the available reporting. NBC News said he declined to discuss the allegations in detail because of advice from his attorney and said coverage had been inaccurate, but he did not specify the alleged inaccuracies. That creates a tension readers should keep in view: the police account is detailed and has been widely reported, while the accused man has disputed the coverage in general terms without publicly offering a specific alternative version in the cited material.
ABC News reported that Dooley has been released from custody, citing a police spokesperson and the sheriff’s office website. That detail does not resolve the charge or the underlying allegations. It only clarifies his custody status after the arrest.
A release-day problem retailers cannot treat as background noise
Target’s only reported comment in the provided sources came through ABC News, which said a spokesperson confirmed the store was closed at the time and that the company would cooperate with law enforcement. That is a narrow statement, but it points to a broader operational challenge for major retailers selling high-demand collectibles.
When a crowd forms overnight outside a closed store, the store may not yet be actively running the line, but the release has already begun in practice. Customers are making assumptions about order, availability, and fairness before employees open the doors. If the product is scarce, those assumptions matter. If parents bring children, the safety stakes rise.
Retailers have a few practical levers in situations like this, though the source material does not say what Target used at this location. Stores can communicate whether lines are recognized, set purchase limits, use timed tickets, move sales online, or delay queue formation until a safer hour. Each option has tradeoffs. Online sales can favor bots or fast checkout tools. First-come lines reward time investment and can encourage overnight waiting. Purchase limits help spread inventory, but they do not eliminate scarcity if demand is far above supply.
For The Pokemon Company and retail partners, the long-term strategic issue is demand smoothing. A beloved TCG benefits from excitement, but release windows that feel like a single point of failure encourage risky behavior from the most determined buyers. The healthier model is one where players and collectors believe they have multiple credible chances to buy at retail, rather than one overnight shot at a closed storefront.
For collectors, this is a hard lesson in release discipline
The immediate human priority in the Charleston case is the child, who police said was unharmed. The larger Pokemon card community should resist turning the incident into a punchline or a simple indictment of everyone who waits for cards. The better lesson is about discipline around high-demand releases.
If you are buying Pokemon cards at launch, the practical questions come before the line: Is the store open? Has the retailer announced a queue policy? Are children involved? Is there a safe and legal place to wait? Is the expected purchase worth the time and risk? If any answer depends on improvising at 1 a.m., the plan is already fragile.
The Pokemon TCG is durable because it serves multiple audiences at once: kids learning the game, competitive players tuning decks, collectors chasing art and rarity, and adults with decades of attachment to the franchise. That breadth is a strength, but it also means release demand can spike in ways that ordinary retail systems are not built to absorb cleanly.
A Pokemon cards arrest tied to an overnight line is an extreme outcome, but it emerged from a familiar pressure loop: limited supply, high anticipation, uncertain access, and a crowd trying to optimize position before the store opened. Police say one father crossed a line no product release can justify. The unanswered question for the hobby is how many smaller, less visible bad decisions are being incentivized every time a sought-after set turns a store entrance into the first competitive arena.
