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New Fallout Obsidian Report Claims Avowed 2 Shelved in Xbox RPG Shift

Report: Xbox Cancels Avowed 2 And Puts Obsidian To Work On New Fallout Game
The Completionist
The Completionist
Published
7/8/2026
Read Time
5 min

A Bloomberg-sourced report says Obsidian is being moved toward a new Fallout project led by Josh Sawyer, while Avowed 2 and other unannounced RPG work face cancellation claims. Here is what is reported, what is still unconfirmed, and why New Vegas fans should keep expectations in

Report: Xbox Cancels Avowed 2 And Puts Obsidian To Work On New Fallout Game

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Obsidian’s reported pivot puts Fallout back in the New Vegas conversation

The strongest claim in this story is also the one that needs the most careful framing: Bloomberg, as relayed by VGC, IGN, Kotaku, GamingBolt, Push Square and others, reports that Xbox-owned Obsidian Entertainment has shifted toward a new Fallout game, with studio design director Josh Sawyer reportedly attached to lead it. The same reporting says a planned Avowed sequel and other unannounced projects have been cancelled or put at risk as part of a broader Xbox reset.

That is not the same as a formal reveal. Xbox, Bethesda and Obsidian have not announced a title, platforms, release window, price, engine, setting or even whether the project will become a shipped game in its current form. GamingBolt specifically notes that plans are reportedly still subject to change, while Kotaku says Bloomberg’s sources described the strategy as being “in flux.” For readers searching for a new Fallout Obsidian announcement, the current state is a report from people familiar with the matter, not a trailer, store listing or publisher statement.

The tension is obvious for RPG players. Obsidian remains inseparable from Fallout: New Vegas in the minds of many fans, and Sawyer’s name carries design weight because he served as project director on that 2010 game. At the same time, the reported path to this new Fallout runs through layoffs, cancelled work and a possible retreat from Avowed as an ongoing RPG pillar. That makes the Obsidian Fallout rumor exciting in one sense and grim in another.

What is actually reported, and what remains unannounced

According to VGC’s summary of Bloomberg’s report, Obsidian cancelled a planned Avowed sequel to begin work on a new Fallout game. Bloomberg is also cited as saying Sawyer moved over from another planned RPG that was “similar structurally and thematically” to Fallout. GamingBolt repeats that the project is reportedly directed by Sawyer and describes the former project as a Fallout-like role-playing game that was not part of the franchise.

Several outlets add important caveats around Avowed 2. Push Square reports that the new Fallout project is at the start of development, making a public showing unlikely any time soon. IGN says a small group of staff will continue to work on Avowed 2 with hopes of possibly reviving it later. GG.deals similarly reports that some developers may keep working on the Avowed sequel “perhaps in hope of one day reviving” it. GamingBolt’s version goes further in timing, saying work may continue while Obsidian prepares for Fallout, but that Avowed 2 may be abandoned quickly once Fallout pre-production is complete.

That creates a messy picture around the phrase “Avowed 2 cancelled.” The main report says the sequel has been cancelled or scrapped as a priority, and multiple outlets treat that as the headline. But the same chain of reporting also describes some ongoing work or potential revival. The safest reading is that Avowed 2 is no longer the active strategic bet it apparently was, while its final status has not been clarified by Obsidian or Xbox in public.

The unanswered practical questions are large. There is no confirmed Fallout title. There is no confirmation that it is Fallout 5, a New Vegas successor, a spin-off, a remake, a smaller RPG, a multiplayer project or a single-player game. There are no confirmed platforms. Because Obsidian, Bethesda and Xbox are now under Microsoft, players will naturally ask about Xbox, PC, Game Pass and PlayStation availability, but none of the provided source material confirms platform plans for this reported project.

Why New Vegas fans are reacting to Sawyer’s name first

For New Vegas fans, the most meaningful detail is not merely the Fallout logo, it is the reported pairing of Obsidian with Josh Sawyer. The sources consistently identify Sawyer as the reported lead, and IGN, Push Square and GamingBolt all connect him to Fallout: New Vegas. That link matters because New Vegas is remembered for factional quest design, reactive reputation systems, build checks, mutually exclusive outcomes and a version of the wasteland where dialogue, skills and allegiances could carry as much force as weapon choice.

Still, a Fallout New Vegas sequel rumor should not be treated as a confirmed New Vegas sequel. None of the reports say the new game is set in the Mojave, follows the Courier, revisits the NCR, the Legion, Mr. House or Yes Man, or uses New Vegas as a direct narrative base. The confirmed connection in the source material is personnel history and studio legacy, not story continuity.

From a systems perspective, the more grounded expectation is that an Obsidian Fallout under Sawyer would revive interest in the studio’s strengths: role-playing friction, quest routes that acknowledge character builds, companions with ideological pressure, and factions that make completionist play uncomfortable because full allegiance to everyone should have a cost. That is interpretation, not a reported feature list. No source has confirmed mechanics, dialogue systems, combat style or progression structure for the new project.

The prior project’s reported description also raises a notable design question. If Sawyer was already directing an RPG “similar structurally and thematically” to Fallout, as Bloomberg is cited as saying, Xbox may be redirecting existing design thinking into a franchise with far greater commercial reach. That does not mean assets, writing or systems can be transferred cleanly. Fallout is owned and stewarded by Bethesda, and IGN reports that Bethesda will work with Obsidian on the project. A licensed Fallout RPG brings lore constraints, brand approvals and franchise expectations that a Fallout-like original game would not carry in the same way.

Avowed’s reported setback is about strategy, not only reception

The Avowed 2 cancellation claim lands differently because Avowed was not described in the sources as a failed creative effort. VGC says Bloomberg reported that progress on Avowed 2 was going well and that it was on track to be announced within the next year. Push Square also reports that the follow-up was apparently going well. The reported problem was fit: VGC and Push Square both say it did not align with Xbox CEO Asha Sharma’s new strategy.

The sales context is part of that strategy. VGC cites an earlier Bloomberg interview with Obsidian head Fergus Urquhart in which Grounded 2 was implied to be “a big hit” for the studio, while neither The Outer Worlds 2 nor Avowed met sales expectations. GamingBolt says Obsidian had admitted Avowed underperformed after more than six years in development and multiple challenges. GG.deals similarly reports that Avowed underperformed in sales, which it links to the sequel being scrapped.

For players invested in Eora, that is a rough signal. Avowed was tied to the Pillars of Eternity setting, and a sequel could have deepened the Living Lands, clarified faction consequences and given Obsidian a second pass at first-person fantasy role-playing under Xbox. The report suggests that opportunity has been downgraded because Fallout offers a larger, clearer business target.

Caution is still warranted. Wolf’s Gaming Blog says Avowed 2 had been officially confirmed in development, while several other sources describe it as planned, unannounced or on track for a reveal. The provided material does not include an Obsidian announcement of Avowed 2 itself. That is a source conflict in emphasis: some coverage treats the sequel as an established project, while others frame it as planned but not public. The common ground is that Bloomberg’s reporting points to meaningful Avowed sequel work existing inside Obsidian before the reported shift.

The Xbox RPG slate appears to be narrowing around bigger franchises

The reported Obsidian move fits a wider pattern described across the sources: Xbox is cutting jobs and reorganizing around major franchises. VGC says the shift comes amid a major reset at Xbox, with plans to lay off thousands of workers and refocus on its biggest franchises. IGN connects the report to Xbox’s broader reset, which it says has included thousands of layoffs and changes involving first-party teams. Forbes describes the cuts as part of a turnaround strategy aimed at games that can sell copies, drive Game Pass subscriptions or support consoles.

The Obsidian layoffs are supported by a more specific public mechanism. VGC cites a California WARN notice seen by Game File showing 52 Obsidian workers losing jobs, including 43 based in California offices and nine in-state remote workers. Kotaku says a WARN Act notice confirms 52 layoffs at the Irvine-based studio and describes that as roughly a quarter of Obsidian’s overall headcount. VGC also says around a quarter of Obsidian’s workforce is said to have lost jobs this week.

The broader Bethesda context also matters. VGC reports that Bethesda’s head of studios, Jill Braff, told employees the company would restructure around its “strongest franchises.” The same VGC report notes that Bethesda, which stewards Fallout, has not released a new mainline Fallout or Elder Scrolls game in over a decade. IGN points out that Fallout 4 released in 2015, followed by Fallout 76 a few years later as an MMO-style entry, while Bethesda remains occupied with The Elder Scrolls 6 for the foreseeable future.

That creates the business case behind the Obsidian Fallout rumor. Fallout’s Amazon TV adaptation has increased public attention on the franchise, according to IGN and VGC, while Bethesda’s next mainline Fallout appears distant in the reporting. If Xbox wants a faster route to a new Fallout product, assigning Obsidian is a plausible move. Plausible is not confirmed, and faster in AAA RPG terms can still mean years.

Do not expect a release date, and do not assume a New Vegas-sized turnaround

The practical guidance for players is simple: do not wait on this as if a release is near. Push Square says the reported Fallout project is at the start of development and that the chances of seeing it publicly soon are slim. Forbes argues that even if Xbox wants to accelerate AAA timelines, anything under three years would be remarkable, while Wolf’s Gaming Blog estimates that a brand-new triple-A Fallout could be four to six years away. Those are outlet expectations rather than confirmed schedules, but they align on the same point: this is not imminent.

The frequent comparison to Fallout: New Vegas can also mislead expectations. Forbes notes that New Vegas was developed in 18 months, but that was in 2009, and the industry has changed significantly since then. Modern AAA RPG production involves heavier asset demands, larger QA burdens, platform certification, accessibility work, localization, live service expectations in some cases, and more complex coordination between stakeholders. None of that is a confirmed feature burden for this project, but it is the production reality behind why an Obsidian Fallout today would not automatically mirror New Vegas’ unusually short cycle.

There is also no buyer-facing information yet. No store page exists in the supplied material. No price is listed. No editions, pre-order bonuses, performance targets, PC requirements, Game Pass plans or upgrade paths have been announced. Any current advice to buy hardware, subscribe to a service or skip another RPG because this Fallout is coming would be premature.

For Avowed players, the advice is different. If you were waiting for a sequel announcement within the next year, the report suggests that expectation should be lowered sharply. If you are still deciding whether to play Avowed now, this rumor should not erase the existing game, but it does make the future of that branch of Obsidian fantasy RPG design far less certain.

The hopeful read and the hard read can both be true

The hopeful version of this report is easy to understand. A new Fallout Obsidian project led by Josh Sawyer is the exact sentence many RPG fans have wanted since New Vegas became a long-tail favorite. If Bethesda is busy elsewhere and Fallout’s TV audience has made the brand more visible, Obsidian returning to the wasteland could put one of Xbox’s most valuable RPG settings back into active development sooner than waiting for Bethesda’s next full mainline entry.

The hard version is that this reported opportunity arrives through contraction. The sources describe layoffs at Obsidian, cancelled unannounced projects, a reduced appetite for Avowed as a franchise and a wider Xbox RPG slate that appears to be prioritizing recognizable brands over riskier or younger worlds. For a studio known for player choice, strange settings and branching consequences, that narrowing has creative consequences even if the resulting Fallout project becomes strong.

The correct stance for now is patient interest. The Obsidian Fallout rumor has enough sourcing through Bloomberg’s report to be taken seriously, and the Sawyer detail is meaningful for players who care about quest architecture and build expression. But until Xbox, Bethesda or Obsidian confirms the game, the title remains unannounced, Avowed 2’s exact status remains muddied by reports of some continuing work, and the dream of a true New Vegas successor remains a fan hope rather than a stated product plan.

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