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Naughty Dog The Last of Us Projects Are Real, but Part III Is Not

Naughty Dog confirms two new The Last of Us projects
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Published
9/30/2026
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5 min

Naughty Dog says two early The Last of Us projects will expand the series canon beyond Part I and Part II, but the studio has not announced The Last of Us Part III or confirmed that either project is a game.

Naughty Dog confirms two new The Last of Us projects

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Naughty Dog has confirmed new Last of Us work, but left the door deliberately half closed

Naughty Dog’s strongest The Last of Us Day 2026 development is also its most carefully worded one: studio head Neil Druckmann says the team has “a couple of very exciting new projects in very early stages” that will “expand the canon of The Last of Us beyond Part I and Part II.” That confirmation came in a Naughty Dog blog post closing out the studio’s The Last of Us Day activity, according to Console Creatures, GameSpot, Polygon, Wolf’s Gaming Blog, Notebookcheck, and Newsy Today.

The tension is in the phrasing. Druckmann did not announce The Last of Us Part III. He did not say either project is a video game. He did not name platforms, timelines, characters, settings, creative leads, prices, or production partners. The confirmed news is that Naughty Dog is developing two early The Last of Us projects, and that both are meant to add to the franchise’s canon beyond the two numbered games.

That is enough to make this one of the bigger pieces of The Last of Us news since the cancellation of The Last of Us Online, but it is not enough to treat it as a Part III reveal. In a series built around consequential reveals, long silences, and character turns that reframe everything before them, the difference between “new canon projects” and “the next numbered sequel” is the story right now.

What Naughty Dog actually said during The Last of Us Day 2026

The quoted language from Druckmann is narrow but meaningful. “Since Grounded II, we’ve talked about the possibility of telling more stories in the world of The Last of Us,” he wrote, according to the reports. He then said Naughty Dog has “a couple” of projects in “very early stages,” and that the studio cannot say much about them yet. The clearest commitment was that “both projects will expand the canon of The Last of Us beyond Part I and Part II.”

Druckmann also framed the return around story purpose rather than brand maintenance. “The world of The Last of Us means a great deal to us, and we wouldn’t return to it unless we had something meaningful to say. We believe these stories are worth telling,” he wrote, as quoted by multiple outlets.

The date context is slightly messy, which is worth clarifying for readers searching for The Last of Us Day 2026. GameSpot notes that The Last of Us Day is marked on September 26, the in-universe day the outbreak begins. Console Creatures says the studio stretched the celebration over the weekend, while Polygon describes Naughty Dog celebrating on Monday and closing the day with Druckmann’s message. The consistent fact across those accounts is that the update was tied to the 2026 The Last of Us Day celebration, with the public social post appearing after the September 26 observance.

Why fans should not file this under The Last of Us Part 3 yet

The Last of Us Part 3 remains unannounced in the source material. That is the practical line fans should hold onto. Wolf’s Gaming Blog explicitly points out that Naughty Dog’s post contains no mention of Part III and does not say whether either project is a game. Notebookcheck likewise notes that Druckmann refers to “projects” and “stories,” leaving room for games, spin-offs, or work in other media. Console Creatures makes the same point, suggesting the wording could cover television, film, comics, graphic novels, books, or collaborations with other creators.

GameSpot’s report says Druckmann confirmed two The Last of Us projects and later refers to uncertainty around whether either would be The Last of Us Part 3. The underlying quote, however, uses “projects,” not a platform-specific phrase. Polygon also emphasizes that “expand the canon” is broad enough to mean many things.

That distinction matters because The Last of Us has already moved beyond a single-medium franchise. The sources mention the HBO adaptation, game remasters and PC versions, official social accounts, collaborations, and past multiplayer ambitions. Canon expansion could mean a full Naughty Dog game with the weight and systems language of Part II. It could also mean a smaller interactive project, a companion story, an adaptation-linked work, or something outside traditional console development. Until Naughty Dog says “game,” “Part III,” or shows a trailer with a platform slate, those labels are speculation.

The shadow of The Last of Us Online hangs over the announcement

Fans have reason to be excited, but also reason to keep their expectations braced. Polygon notes that Naughty Dog worked for years on a multiplayer The Last of Us project before The Last of Us Online was canceled. Notebookcheck also cites that cancellation as part of the quiet stretch that made some fans wonder whether Naughty Dog would return to the series at all.

That recent history changes how this announcement should be read. “Very early stages” is not marketing shorthand for an imminent trailer. It is a warning about distance, risk, and possible change. Early-stage projects can evolve, shrink, merge, change format, or disappear before the public ever sees them. In a studio known for expensive cinematic production, dense combat encounters, bespoke animation, and carefully controlled narrative pacing, the path from “story worth telling” to shipped product is long.

There is also a design question under the surface. The Last of Us does not expand easily if the expansion is meant to carry the same dramatic pressure as the main games. Part I and Part II are tightly wound survival stories where violence, scarcity, stealth, and momentum all serve the character arc. A new canon story has to justify its point of view before it justifies its systems. Druckmann’s wording suggests Naughty Dog is thinking in those terms, but it does not tell us whether the studio has committed to a sequel structure, an anthology approach, a prequel, or something built around new characters.

Intergalactic is still Naughty Dog’s next major spotlight, not The Last of Us

The other important part of Druckmann’s update is the reminder that Naughty Dog’s public development focus remains Intergalactic: The Heretic Prophet. Console Creatures reports that Druckmann described the studio as “heads down” on what he called Naughty Dog’s most ambitious game yet. GameSpot says the sci-fi project was first announced in 2024 and that Naughty Dog has been quiet since, with Druckmann saying the game needs more time before a full reveal in 2027. Notebookcheck also reports that Intergalactic will not receive a major showcase in 2026 and has no announced release date.

For fans tracking Naughty Dog new games, that puts the studio’s timeline in sharper focus. The Last of Us projects are confirmed as early. Intergalactic has already had a public debut and is planned for a fuller reveal in 2027. If there is a next big Naughty Dog marketing beat, the source material points toward Jordan’s sci-fi adventure rather than a sudden Part III unveiling.

That does not diminish the Last of Us news. It simply places it behind the current production front. Naughty Dog has often built its best work around patience, polish, and controlled reveal cadence. The studio is telling fans that The Last of Us is alive creatively, while also signaling that its next major stage is occupied by a new IP.

The community theories are understandable, but still outside the confirmed record

Speculation moved quickly because the series leaves obvious emotional gaps. Wolf’s Gaming Blog cites July comments from Joel actor Troy Baker, who told Insider Gaming he would be “on board with anything” Naughty Dog chose to make and spoke warmly about the mystery of the 20 years between Joel and Tommy. Notebookcheck says some Reddit users are already guessing that one project could be The Last of Us Part III, while others are talking about a Joel and Tommy prequel or a smaller spin-off.

Those are reasonable fan conversations, not announcements. Baker’s interest does not connect him to either of the newly confirmed projects, and Naughty Dog has not suggested that a Joel and Tommy prequel is in development. Reddit theories likewise do not fill in the blanks left by Druckmann’s blog post.

The Joel and Tommy idea shows why the wording “expand the canon” is so potent. A prequel could explore a brutal stretch of the outbreak timeline without resolving Ellie’s future. A spin-off could move the camera to another pocket of America or another survivor community. A direct sequel could pick up after Part II and ask what remains after revenge, grief, and survival have burned through nearly every relationship. All of those options fit the language broadly. None of them has been confirmed.

How fans should set expectations from here

For now, the practical guidance is simple: do not wait for The Last of Us Part 3 as if it has been announced, and do not assume these two Naughty Dog The Last of Us projects are both games. The confirmed status is two early projects, both intended to expand canon beyond Part I and Part II. Everything else, including format, title, release window, platforms, cast, price, and relationship to the HBO series, remains unannounced.

The earliest concrete Naughty Dog milestone in the reports is the planned 2027 full reveal for Intergalactic: The Heretic Prophet. If Naughty Dog follows the cautious language used in the The Last of Us Day 2026 update, more Last of Us specifics may not arrive soon. Early development also means any project could be years away if it becomes a full-scale game.

Still, the update is significant because it ends one kind of uncertainty. Naughty Dog is not treating The Last of Us as a closed book. The studio says it has found two stories it believes are worth telling in that world. For a series where every major chapter has been defined by the cost of continuing, that confirmation has weight. It just is not, at least today, the Part III reveal many fans were hoping to see.

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