An EUIPO filing for Kingdom Come Salvation suggests a possible title for Warhorse Studios’ next medieval RPG, but the project remains unannounced and key details are still uncertain.

Image: vice.com
A new EU trademark gives Warhorse fans a name, but not a confirmation
A European Union Intellectual Property Office filing dated July 23 lists the phrase “Kingdom Come Salvation” for computer gaming software, giving the clearest public signal yet of what Warhorse Studios’ next Kingdom Come project could be called. The filing, first spotted by The Phrasemaker and reported by outlets including Rock Paper Shotgun, Eurogamer, Push Square, Vice, Gematsu, and TheGamer, is the concrete development here. The tension is that a trademark is not an announcement.
Warhorse has already confirmed that a “new Kingdom Come adventure” is in development alongside an open-world Middle-earth RPG. What the studio has not confirmed, based on the provided reports, is the title Kingdom Come Salvation, a release date, platforms, price, protagonist, combat model, multiplayer support, or whether this project should be understood as Kingdom Come: Deliverance 3 in all but name.
That distinction matters for anyone following this as a Kingdom Come RPG leak rather than official news. The Kingdom Come trademark filing appears to line up with Warhorse’s known pipeline, and several details in the application point toward a video game use case. But until Warhorse or a publisher formally reveals the project, Kingdom Come Salvation remains a likely title candidate, not a confirmed game name.
What the EUIPO listing actually says
The EUIPO listing reported by Rock Paper Shotgun and others was filed on July 23 and includes “Kingdom Come Salvation” in connection with “computer gaming software.” Rock Paper Shotgun also notes that the application cites “entertainment services for matching users with computer games” in its goods and services section. Eurogamer reports additional online-service language in the filing, including “provision of on-line computer games,” “game services provided online from a computer network,” “electronic games services provided by means of a global communication network,” and online information related to computer games and enhancements.
The listing reportedly includes a graphic using a font that resembles the visual language Warhorse has used for Kingdom Come titles. Rock Paper Shotgun says the graphic uses the name in the font Warhorse typically uses for its Kingdom Come games. Eurogamer similarly describes the font as matching the Kingdom Come IP. Vice reports that the new trademark features a logo that directly matches the previous entries’ style.
Those are meaningful signals, but they are still signals. Trademark filings often appear before formal reveals, and they can be broad by design. A filing can protect a name for a product that later changes title, gets delayed, or never reaches the public in the form fans expect. In RPG terms, this is closer to finding a quest marker on the map than completing the quest. The destination looks plausible, but the journal entry is not filled in yet.
The ownership trail is strong, though reports differ on one important point
The source material is not perfectly aligned on how directly the filing identifies Warhorse. Gematsu states plainly that Warhorse Studios filed a trademark for “Kingdom Come Salvation” in Europe on July 23. Push Square likewise reports that the owner of the trademark is listed as Warhorse Studios, developer of the previous two games. Rock Paper Shotgun says the Warhorse Studios profile listed as having filed to own the trademark has only this one application linked to it on the EUIPO site.
Eurogamer, however, reports that Warhorse Studios is not listed anywhere in the filing, while noting that the origin of the claim is Czechia, where Warhorse is based. TheGamer also says the owner remains anonymous, while arguing that the identical font style and Prague attorney address make the connection persuasive. That conflict should not be flattened into certainty. Based on the supplied reporting, there is strong circumstantial alignment with Warhorse, and several outlets describe a direct Warhorse link, but at least two reports frame the public ownership information more cautiously.
Rock Paper Shotgun adds another piece of the paper trail: the lawyer listed as filing the trademark is Dana Lukajová, identified via her firm’s website as a specialist patent attorney based in Prague. Warhorse is also based in Prague. That does not independently confirm a game announcement, but it does make the filing harder to dismiss as random fan registration or unrelated brand noise.
The absence of other linked Warhorse applications on that EUIPO profile also limits the inference. Rock Paper Shotgun notes that if the same profile also had a Kingdom Come: Deliverance 2 trademark tied to it, that would have provided a more obvious comparison point. Instead, the current evidence is a mix of name, category, graphic style, Czech legal representation, and reporting that varies on ownership visibility.
Warhorse’s known roadmap makes the timing believable
The trademark did not appear in a vacuum. In May, Warhorse confirmed that it was working on a “new Kingdom Come adventure” alongside an open-world Lord of the Rings, or Middle-earth, RPG. That gives the Kingdom Come Salvation filing a specific place to fit. It is not pointing toward a hypothetical studio return years from now; it appears during a period when Warhorse has publicly said another Kingdom Come game is already in development.
Eurogamer cites Warhorse communications director Tobias Stolz-Zwilling saying during a community stream, “If everything goes right, [the next Kingdom Come game] comes next fiscal year,” adding that players would not have to wait seven years for another Kingdom Come. Eurogamer interprets Warhorse’s next financial year as April 1, 2027 to March 31, 2028. That is the clearest timing guidance in the provided material, though it is conditional and not a formal launch date.
Push Square speculates that the proximity to Gamescom could make an Opening Night Live reveal possible. That is explicitly a guess in Push Square’s report, not a sourced announcement. Readers should treat any Gamescom expectation as event-calendar logic rather than confirmed marketing timing.
Commercially, there is a clear incentive for Warhorse to keep the medieval RPG audience engaged. Eurogamer reports that Kingdom Come: Deliverance 2 has sold 5 million copies and counting, and Vice notes that KCD2 had only recently released in 2025 when Warhorse’s additional Kingdom Come project became public. A follow-up within the 2027 to 2028 window would be unusually brisk compared with the long wait between prior entries, but the studio itself has already framed the next Kingdom Come as closer than another seven-year gap.
The subtitle raises story questions the filing cannot answer
If Kingdom Come Salvation is the final title, the shift away from “Deliverance” would be notable for a series so tightly associated with Henry of Skalitz. Rock Paper Shotgun frames the pivot away from numbered Deliverance sequels as a possible sign that Warhorse may move beyond Henry’s story or change the protagonist. TheGamer makes a similar interpretive point, arguing that “Deliverance” was tied to Henry’s personal arc and that “Salvation” could signal either a new chapter for him or an entirely new lead. Those are readings of the title, not confirmed narrative details.
The historical speculation is easy to understand. Rock Paper Shotgun and TheGamer both point toward the Hussite Wars as a possible backdrop because those conflicts began in 1419, after the 1403 setting cited for KCD2’s adventure in the source material. Rock Paper Shotgun describes the Hussite Wars as civil wars shaped by a schism between the Catholic establishment and followers of Jan Hus, the proto-Protestant Christian reformer executed for heresy in 1415. TheGamer goes deeper into the religious weight of “salvation” in 15th-century Bohemia, connecting the term to debates over sacramental practice and spiritual absolution.
That historical context fits the word “Salvation” unusually well for a medieval RPG rooted in Central European history. It could support quests built around factional loyalty, confession, religious reform, noble power, and community survival. For a systems-focused RPG audience, that would be fertile ground for reputation gates, speech checks, institutional allegiances, and consequences that play out beyond a single duel or robbery. But the filing itself does not name a setting, year, playable character, quest structure, or faction system.
The safest reading is narrower: the title, if genuine, suggests Warhorse may be positioning the next Kingdom Come around a different thematic center than Deliverance. Whether that becomes a Hussite-era political RPG, a continuation of Henry’s life, or a separate medieval story under the same franchise banner remains unannounced.
The multiplayer language deserves caution
Several reports focus on the phrase “entertainment services for matching users with computer games,” and Eurogamer highlights additional online-service wording in the trademark. Push Square says that some text in the listing could theoretically suggest multiplayer of some form. Vice reports Phrasemaker’s view that the wording could hint at multiplayer, while also calling that reading speculative. TheGamer similarly says the language hints that multiplayer may be on the cards, but warns it is not definitive proof.
That caution is important. Trademark goods and services categories often cover a wide legal perimeter, including online services, video, music, publications, and game information, without promising that every protected use will appear in the final product. Eurogamer lists wording tied to online games, global communication networks, non-downloadable music, films, videos, and electronic publications. Taken literally, that is a broad media and services umbrella, not a design document.
Warhorse has referred to the project as a “new Kingdom Come adventure” and, according to Eurogamer, as a “Kingdom Come open-world RPG.” Those descriptions do not rule out co-op, asynchronous features, arenas, matchmaking, or online account systems. They also do not establish any of them. For players who come to Kingdom Come for a single-character, choice-driven medieval RPG, there is no sourced reason yet to assume the next entry has become a multiplayer-first game.
The practical read is this: online language in the Kingdom Come trademark is worth watching, but it should not be treated as evidence of co-op, PvP, or live-service progression until Warhorse says so. The strongest confirmed phrase remains “computer gaming software.” Everything beyond that sits in the zone of legal coverage and interpretation.
What to do if you are waiting for Warhorse Studios’ next game
For now, Kingdom Come Salvation is a credible name to file away, not a product to plan around. There is no official store page in the provided material, no platform list, no preorder, no PC requirements, no console performance target, and no upgrade path. If the next Kingdom Come game arrives in the April 2027 to March 2028 window described by Eurogamer’s interpretation of Warhorse’s fiscal-year comment, those details should emerge through a formal reveal rather than a trademark database entry.
Players should also separate three layers of information. The confirmed layer is that Warhorse has a new Kingdom Come adventure in development, alongside an open-world Middle-earth RPG. The documented filing layer is that Kingdom Come Salvation appeared at the EUIPO with video-game-related goods and services language on July 23. The speculative layer includes the final title, a potential Hussite Wars setting, a possible protagonist shift, and any multiplayer functionality.
That separation is especially useful for RPG fans deciding how excited to get. If Warhorse is moving beyond the Deliverance name, it could be making the series more approachable for new players who might hesitate at a third numbered installment. It could also be preparing a cleaner narrative break after Henry’s established arc. But those are design and publishing possibilities, not facts from the filing.
The next meaningful step is a Warhorse statement. Rock Paper Shotgun says it has reached out to the studio for comment, and none of the supplied reports includes an official confirmation of the Kingdom Come Salvation title. Until that arrives, the filing is best understood as a strong signpost for Warhorse Studios’ next game and a promising medieval RPG lead, with the title still unconfirmed.
