Just Dance: Decades of Hits is out with 35 songs across six decades, six-player local dancing, Adventure Mode, Party Mode, Workout Mode and a Switch 2 upgrade path.

Image: IGDB
Ubisoft’s 35-song launch package is built around generations, not a single chart moment
Just Dance: Decades of Hits has launched on Nintendo Switch, PlayStation 5 and Xbox Series X|S with a confirmed 35-song setlist spanning the 1970s through the 2020s. Ubisoft’s own game page frames it as a themed Just Dance release built around “Decades of Hits,” while Invision Community and A Gaming Network report that the package is available now on those three platforms, with a Nintendo Switch 2 Edition due on November 10, 2026 as a free upgrade for Switch players.
The immediate tension is value. A 35-track box has to work differently from a standard annual-feeling party playlist because the pitch is wider: grandparents, parents, kids, lapsed players and current pop fans are all supposed to find a lane. That is a tough roster-building problem, closer to balancing eras in a sports game than simply stacking the latest names. Too much nostalgia and younger players tune out. Too much modern pop and the “decades” hook becomes decoration.
Ubisoft’s answer, based on its public listing and the full announced tracklist reported by Invision Community and A Gaming Network, is an uneven but intentional spread. The 1970s, 1980s, 1990s and 2010s each get five songs, the 2000s get six, and the 2020s get nine. That makes the title a nostalgia-first concept with its largest roster slice still pointed at current listening habits. For anyone searching for the Just Dance Decades of Hits songs before buying, that split is the key detail.
The Just Dance setlist uses familiar anchors in every decade
The full Just Dance setlist, as reported by Invision Community and A Gaming Network, opens the 1970s with “Mamma Mia” by ABBA, “Come and Get Your Love” credited to The Heartliners, “ABC” credited to Groove Century, “Crocodile Rock” by Elton John and “The Singing Garden” by Hyacinth. The 1980s lineup includes “It’s Tricky” by RUN DMC, “Uptown Girl” by Billy Joel, “Into the Groove” by Madonna, “Jump” credited to Metal Russell and “Celebration” credited to Equinox Stars.
The 1990s are represented by “Wannabe” by Spice Girls, “Just a Girl” by No Doubt, “Around the World” by Daft Punk, “Sing Hallelujah!” by Dr. Alban and “Coconut” by SMiLE.dk. The 2000s are the most crowded pre-2020s decade, with “Stronger” by Britney Spears, “Bye Bye Bye” by *NSYNC, “No Scrubs” by TLC, “Feel Good Inc.” by Gorillaz, “Starlight” by The Superman Lovers featuring Mani Hoffman and “In Too Deep” by Sum 41.
For the 2010s, the reported launch list includes “Turn Down for What” by DJ Snake and Lil Jon, “Danza Kuduro” by Don Omar featuring Lucenzo, “Hello” by Martin Solveig and Dragonette, “Santa Tell Me” by Ariana Grande and “Give Me Everything” by Pitbull featuring Ne-Yo, Afrojack and Nayer. The 2020s group includes “Manchild” by Sabrina Carpenter, “NUEVAYoL” by Bad Bunny, “Midnight Sun” by Zara Larsson, “Drop Dead” by Olivia Rodrigo, “MORE & MORE” by TWICE, “HOT TO GO!” by Chappell Roan, “Across All Time” by Lyra Gigavolt, “Supersonic” by Lyra Gigavolt and “Hi Lyfe” by Cult of Sound.
That last decade being the biggest matters for audience fit. The game is selling a cross-generational party setup, but it is not frozen in throwback territory. Ubisoft’s own page highlights examples from ABBA, Run DMC, Spice Girls, *NSYNC, DJ Snake and Lil Jon, and Bad Bunny, which signals the intended spread without requiring every player to know every era.
Party and family play are the clearest design targets
The feature set around the launch package is pointed squarely at living-room turnover: quick setup, rotating players, and enough familiar music to keep non-regular players involved. Ubisoft says Just Dance: Decades of Hits supports up to six players locally and allows players to use a smartphone as a controller. Invision Community and A Gaming Network also report local six-player support, smartphone control, Party Mode, Workout Mode and a multiple dancer card system for custom profiles.
That smartphone detail is practical rather than flashy. A six-player local session can become expensive if every participant needs a proprietary controller or platform-specific accessory. Here, the published pitch is that players can join with phones, lowering the setup barrier for a birthday, family night or casual get-together. HappyGamer, citing Xbox Wire, makes the same point for the Just Dance Xbox release on Series X|S: six people can dance in one room using phones as controllers.
Mode-wise, Party Mode is the social wild card. Ubisoft describes it as a way to add unexpected twists, while Invision Community says it changes rules between rounds. Workout Mode fills a different role by tracking calories burned during dances, according to Invision Community and A Gaming Network. Those two modes split the audience cleanly: Party Mode is for people who want chaos and rotation, while Workout Mode gives returning players a reason to replay songs after the novelty of a first family session wears off.
There is still an unanswered technical question for buyers: none of the supplied official listing text gives a detailed scoring breakdown for phone play. TechTimes reports that smartphone control relies on motion sensors and Wi-Fi, but Ubisoft’s listed consumer-facing pitch is simpler, emphasizing that players can start with a smartphone rather than extra hardware.
Adventure Mode gives returning players structure beyond the song grid
The new Adventure Mode is the part of Just Dance: Decades of Hits most aimed at players who already know the series loop and want a progression wrapper. Ubisoft’s page says players join Lyra on a journey through time to help rescue Dr. Gigavolt. Invision Community and A Gaming Network report that Lyra is Dr. Gigavolt’s daughter and that players move through six themed worlds inspired by different musical decades, with mini-activities, rewards and songs tied to each era.
That is a meaningful mode addition because a 35-song package can feel smaller or larger depending on how it is staged. A flat menu of 35 songs is easy to understand, but it can also make the launch roster feel immediately finite. A campaign-style route through six decade-inspired worlds gives Ubisoft a way to pace the setlist, introduce era themes, and provide unlock targets for households that return over multiple sessions.
The sources do not give a mission list, completion time, difficulty curve or reward catalogue, so those remain unconfirmed. What is confirmed is the structure: six decade-inspired worlds, time-travel framing, mini-activities and exclusive rewards. For returning Just Dance players, that makes Adventure Mode the closest thing here to a season or career path. It is not being sold as a competitive ladder or deep campaign, but it does give the launch package a guided route that party-only entries sometimes lack.
The choreography pitch is about readability across age groups
The generational setlist only works if the routines are legible to different bodies, skill levels and musical memories. Ubisoft says the tracklist ranges from easy-to-follow to satisfyingly challenging, and Xbox Wire’s interview with choreography director Estelle Manas, quoted by HappyGamer, adds useful context for how the team approached eras.
Manas described 1970s choreography as built around simple movements that players can reproduce while adding personal style, saying the feel was “not about perfection, but rather about style and groove,” according to the Xbox Wire quote carried by HappyGamer. For the 1980s, HappyGamer reports that she pointed to dance becoming more visible through TV shows, music videos and concerts, with hip-hop and pop pushing styles to stand out. The same report says Manas tied Madonna’s movement language to female freedom and described “Jump” as aiming for the extravagant, sexy side of rock stars.
Later decades, according to that Xbox Wire interview as summarized by HappyGamer, blend influences including Dancehall, K-Pop, New Style and Street Jazz. Manas also said the team used old music videos and TV shows as reference points and wanted each decade to stand out through aesthetics and costumes as well as movement.
For players, the important takeaway is that Just Dance Decades of Hits is not relying only on song recognition. The confirmed design language is era-coded: disco floors, rock attitudes, glossy 2000s pop styling and modern hybrid choreography. That is the bridge between family play and returning-player appeal. A song like “Mamma Mia” serves one crowd, “Bye Bye Bye” serves another, and “HOT TO GO!” or “NUEVAYoL” keeps the set from playing like a museum piece.
Platforms, price and whether to buy now or wait
The confirmed launch platforms are Nintendo Switch, PlayStation 5 and Xbox Series X|S. HappyGamer reports the Xbox Series X|S availability through Xbox Wire, while Invision Community and A Gaming Network list all three current launch platforms. Invision Community reports a £39.99 price and says purchase options are available through the official Just Dance website. The Nintendo Switch 2 Edition is reported by Invision Community, A Gaming Network and GameDaily as launching on November 10, 2026, with a free upgrade for Nintendo Switch players.
That creates a straightforward buying split. If the target use is an immediate party game for Switch, PS5 or Xbox Series X|S, the launch package is already defined: 35 songs, six-player local dancing, smartphone controller support, Adventure Mode, Party Mode and Workout Mode. If the household is moving to Switch 2, the reported free upgrade path gives Switch buyers a reason to avoid double-buying, although the supplied sources do not detail whether there are platform-specific technical upgrades on Switch 2.
For families, the best argument is breadth. The Just Dance 35 songs are distributed so almost every age group has at least a few obvious entry points, and the smartphone control pitch keeps setup simple. For party players, the value depends on whether Party Mode and local six-player play matter more than having the largest possible library. For returning Just Dance players, the sharper question is Adventure Mode depth. The sources confirm its premise and structure, but not how long it lasts or how substantial the unlock path feels.
Based on the reported package, Just Dance: Decades of Hits is most clearly aimed at mixed-age rooms rather than solo completionists. Its strongest confirmed feature is the way the setlist, modes and input setup all point toward the same use case: put six people on one floor, give each generation a familiar hook, and let the decade theme carry the session.
