NIS America has confirmed Gobble for Nintendo Switch 2, Switch, PS5, and PC in 2027, with Steam listed for PC and key platform details still unannounced.

Image: nintendoeverything.com
Gobble is now a 2027 Switch 2 game, with PS5, Switch, and PC alongside it
NIS America has announced Gobble for Nintendo Switch 2, Nintendo Switch, PlayStation 5, and PC, putting the hand-painted 2D action platformer on the 2027 calendar across Nintendo’s current and next hardware as well as PS5 and PC. VGChartz reports that the PC version is planned for Steam, while Console Creatures, MonsterVine, Invision Community, and Netto’s Game Room all list the same 2027 release window and platform spread.
That platform list is the concrete news here, and it creates the first real planning question around the Gobble game: this is being positioned as a cross-generation Nintendo release from the start, rather than a Switch-only title with a later Switch 2 upgrade or a PS5 and PC release with Nintendo details left for later. NIS America has not announced a specific release date, price, physical edition details, upgrade path between Switch and Switch 2, or PC requirements in the provided materials.
Nintendo Everything frames the announcement as a western localization, saying NIS America is bringing Gobble to North America and Europe in 2027 after the game had previously been announced for both Nintendo consoles. The same report says Japan is due to receive Gobble next month. That makes the western Gobble 2027 release a timing story as much as a reveal: players outside Japan now have a release year and confirmed platforms, but not yet the narrower launch window that determines whether Gobble lands in a quiet early-year slot or later in a busier 2027 lineup.
The Switch 2 confirmation is the most useful detail for early 2027 planning
For platformer fans, Gobble Switch 2 support matters because it gives the system another 2027 title that is not being treated as an afterthought in the western announcement. NIS America’s confirmed list includes both Nintendo Switch 2 and the original Nintendo Switch, which means the publisher is preserving access for the existing Switch audience while also signaling that the new Nintendo hardware is part of the plan from day one in the west.
The sources do not provide technical distinctions between the two Nintendo versions. There is no confirmed Switch 2 resolution, frame rate, load-time target, Joy-Con feature support, or save transfer information. There is also no confirmation in the supplied source material that the Switch 2 version will receive a separate physical cartridge, a cross-buy option, or a discounted upgrade route from Switch.
That absence is worth calling out because small 2D platformers can live or die by feel. Gobble’s premise involves combat, health-spending abilities, chasm traversal, hidden collectibles, and a world where sound effects are visually represented on screen. If the Switch 2 version offers stronger performance or cleaner image quality, that could be meaningful for players who care about input response and readability. For now, though, the only safe guidance is that buyers choosing between Switch and Switch 2 should wait for version-specific footage or store listings before committing.
NIS America is selling Gobble on appetite, movement, and strange texture
The official overview quoted by Nintendo Everything and echoed across the announcement coverage describes Gobble as a hand-painted 2D platforming adventure in which the player searches for a missing family with help from Scythariel, a demonic bird companion. Scythariel can transform into a scythe, cut down enemies, and consume them, with corpses feeding unique abilities used to cross dangerous gaps and uncover secrets.
That is a sharper hook than the usual “pretty indie platformer” pitch. According to NIS America’s description, eating enemies gives players extra health, and that health can then be spent on super-powered abilities. In platformer terms, that turns health into both survivability and currency. The interesting design question is whether Gobble asks players to hoard health for safety, spend it to reach optional routes, or gamble it during combat to keep momentum moving.
The trailer coverage from Invision Community and Console Creatures highlights the game’s unusual hand-painted world and visual style, with Console Creatures calling the trailer brief while noting its attention to visual detail. MonsterVine describes the game as an action platformer with lively areas, combat, hidden collectibles, and visually represented sound effects. Those details point toward a platformer built around sensory identity as much as mechanical utility: rustling leaves, chill in the air, and sound drifting across the screen are part of the way NIS America is presenting the game’s world.
The PS5 and PC versions widen the audience, but Steam is the only PC detail so far
The Gobble PS5 PC announcement gives the game a broader launch footprint beyond Nintendo platforms. VGChartz specifically lists PC via Steam and links to a Steam page, while the other announcement reports name PC more generally. None of the supplied sources mention Epic Games Store, GOG, Microsoft Store, Xbox, PlayStation 4, or Xbox Series versions.
That makes Steam the only confirmed PC storefront in the provided material. It also leaves the practical PC questions unanswered: system requirements, controller support, ultrawide support, Steam Deck verification, and localization options have not been detailed in the source text. For a 2D action platformer, Steam Deck compatibility could become a major buying factor, especially if players are weighing PC portability against Switch or Switch 2. At this stage, any claim about handheld PC performance would be speculation.
The PS5 version is similarly confirmed but thin on specifics. No DualSense features, performance mode, resolution target, trophy details, or physical edition have been announced in the supplied coverage. The safest read is that NIS America is establishing platform availability first and leaving the version-by-version sales pitch for later trailers, store pages, or preorder announcements.
Western timing is clear, but the calendar is still fuzzy
The firmest timing language in the supplied sources is 2027 for the western release. Console Creatures says Gobble is set to launch in 2027. MonsterVine says it is coming in 2027 for Nintendo Switch 2, Nintendo Switch, PlayStation 5, and PC. VGChartz says NIS America and Nippon Ichi Software announced a 2027 launch for Switch 2, PS5, Switch, and PC via Steam. Nintendo Everything adds the regional context, reporting that NIS America is localizing Gobble for North America and Europe in 2027 while Japan is getting it next month.
There is a small wording wrinkle across the coverage. Invision Community says Gobble is coming “next year,” which lines up with 2027 given the article’s 2026 context and the other sources’ explicit 2027 phrasing. The platform list in that same Invision Community article names Nintendo Switch 2, Nintendo Switch, and PlayStation 5 in one release section, while its headline and opening paragraph include PC. Other sources consistently include PC, and VGChartz identifies Steam specifically, so PC is supported by the broader set of provided materials.
For readers planning purchases, the useful takeaway is narrow but real: Gobble belongs on the 2027 watchlist, not the 2026 one, and the western release is planned for all four announced platforms. Anyone hoping to import or compare the western version with the Japanese release should wait for NIS America to confirm language options, content parity, and any edition differences.
A small platformer with big version questions still ahead
Gobble’s reveal gives platformer players enough to identify the shape of the game, but not enough to judge the best place to play it. NIS America has confirmed the premise, the hand-painted art direction, Scythariel’s scythe transformation, enemy consumption, health-fueled abilities, stage collectibles, and the visual treatment of sound effects. The announcement trailer offers the first public look at that style, according to multiple reports, but the supplied coverage does not include hands-on impressions or performance analysis.
The Switch 2 inclusion is the detail to track because it affects both early 2027 buying plans and late-Switch ownership decisions. If Gobble arrives close to the beginning of the year, it could become an early test of how publishers handle dual Nintendo releases in practice: separate SKUs, shared saves, upgrade pricing, physical availability, or no upgrade path at all. None of those answers are confirmed yet.
For now, Gobble NIS America news is best treated as a platform and release-window confirmation rather than a full launch rollout. Wishlist it on Steam if PC is your likely home, keep an eye on Nintendo eShop and PlayStation Store listings as they appear, and wait for NIS America’s next update before deciding between Gobble Switch 2, Switch, PS5, and PC.
