Square Enix has dated Final Fantasy VII Revelation for Nintendo Switch 2 and confirmed a Story Expansion Pass with Sephiroth and Vincent & the Turks DLC. Here is what is confirmed, what remains unclear, and what fans should watch before pre-ordering.

Image: IGDB
Store links: Final Fantasy VII Revelation on Steam
Final Fantasy VII Revelation lands on Switch 2 in April 2027, with DLC already in view
Square Enix has set the Final Fantasy 7 Revelation Switch 2 release date for April 8, 2027, the same day the RPG launches across PlayStation 5, Xbox Series X|S, and PC via Steam, Epic Games Store, and Xbox on PC. The publisher confirmed the date in a Sept. 3 press release following PlayStation’s State of Play broadcast, where it also released a new trailer and gameplay deep dive for the final entry in the Final Fantasy VII remake project.
That date answers the biggest platform question around Revelation, but it immediately creates a second one: how complete will the finale feel on day one? Square Enix has also confirmed a Story Expansion Pass with two story DLCs, one featuring Sephiroth and another centered on Vincent and the Turks. Nintendo Everything reported that a Square Enix Store listing went live shortly after the release date announcement and confirmed the pass. Square Enix’s own press hub says the Story Expansion Pass will be available digitally with Premium and Premium Plus editions.
For a trilogy finale built around Cloud’s party, Meteor, the Weapons, Shinra, and Sephiroth, that is a significant early framing choice. The base game is being sold as the climactic conclusion to the remake project, while the DLC appears positioned as post-launch narrative material focused on characters whose histories sit slightly outside the core party’s straightforward march toward the Northern Crater and the final confrontation.
The confirmed platform and preorder picture has one Switch 2 caveat
Square Enix says Final Fantasy VII Revelation launches April 8, 2027, across PS5, Nintendo Switch 2, Xbox Series X|S, and PC. Nintendo Everything and Nintendo Insider both report the same Nintendo Switch 2 date, with Nintendo Insider specifying that the game will be released at retail and digitally on the Nintendo eShop for Switch 2 worldwide on April 8, 2027.
The practical caveat is preorder timing. Square Enix’s press release says physical and digital preorders are available now, but adds that digital Nintendo Switch 2 preorders will open at a later date. That means Switch 2 players should distinguish between the confirmed launch date and the current storefront availability. The date is locked by the publisher, but Nintendo eShop preorder access is not yet open based on the provided Square Enix statement.
Square Enix also says the game is coming physically and digitally. That matters for a large RPG on a hybrid system because some players will be deciding between storage management, cart ownership, and early digital edition bonuses. The provided source material does not include file size, cartridge configuration, download requirements for physical copies, performance targets, or upgrade-path details, so none of those should be treated as known yet.
The Story Expansion Pass has two parts: Sephiroth first, then Vincent and the Turks
The clearest new add-on detail is the structure of the FFVII Revelation story DLC. Nintendo Everything, citing a Square Enix Store listing, reports that the Story Expansion Pass includes two different parts: one featuring Sephiroth and one centered around Vincent and the Turks. Siliconera separately reports that the Steam page for the Story Expansion Pass is live and describes the DLC as a Sephiroth story expansion and a Vincent & the Turks storyline.
Siliconera reports that the two expansions are expected between Winter 2027 and Spring 2028, with the Sephiroth expansion launching first. The outlet also notes that Square Enix has offered only broad names and release windows so far, rather than detailed story summaries, quest structures, playable character confirmations, or combat features for either add-on.
That limited information is important. “Featuring Sephiroth” does not necessarily confirm Sephiroth as a fully playable DLC protagonist, and “Vincent & the Turks” does not define whether Vincent, Reno, Rude, Tseng, Elena, or other Turks members are playable, companion characters, antagonists, or narrative focal points. The current confirmation is about focus and packaging, not the exact format.
Sephiroth fans are getting a dedicated expansion, but its scope is still unannounced
For Sephiroth fans, the confirmed Final Fantasy VII Revelation Sephiroth DLC is the cleaner headline: Square Enix is reserving one story expansion specifically for the character whose confrontation anchors the base game’s premise. The official overview says the world is on the brink of annihilation, Meteor scars the sky, planetary guardians are wreaking havoc, and Cloud’s party must stand against the chaos to decide the planet’s fate and bring the conflict to its conclusion.
The natural question is whether a Sephiroth expansion reaches backward, sideways, or beyond the events of the base game. Siliconera raises the possibility that the DLC could draw from past material such as The First Soldier storyline in Final Fantasy VII Ever Crisis, but the outlet also states that this is unknown. Based on the provided sources, Square Enix has not confirmed whether the expansion adapts earlier Sephiroth material, adds new scenes to Revelation’s timeline, or functions as a self-contained post-launch episode.
From a progression perspective, players should also wait for clarity on how the expansion interacts with the base game save file. Square Enix has not said whether Sephiroth’s DLC uses the main party’s equipment, its own build system, fixed loadouts, or separate progression. In a remake trilogy that has leaned heavily on hybrid action commands, materia planning, party synergy, and character-specific roles, that missing information is the difference between a lore episode and a mechanically substantial add-on.
Vincent and the Turks DLC could fill the remake trilogy’s biggest side-channel
The Final Fantasy 7 Revelation Vincent Turks DLC may be the more intriguing package for players who track the remake project’s character routes and faction politics. Square Enix has already confirmed Vincent as one of Revelation’s new playable characters in the base game, alongside Cid. The publisher’s gameplay overview says players can master a refined hybrid combat system with Cid and Vincent joining the playable roster, and the extended gameplay deep dive shows Cid and Vincent wearing Knight FITS and Summoner FITS, respectively.
That matters because Vincent is not being saved entirely for DLC. He is already part of the base game’s combat expansion. The DLC, therefore, appears to promise a more specific narrative lane rather than basic access to the character. Pairing him with the Turks points toward Shinra-adjacent history, espionage, pursuit, and unfinished personal business, though Square Enix has not confirmed the actual plot.
Siliconera notes that it is unknown whether the Vincent & the Turks storyline could connect to earlier Final Fantasy VII spin-off material such as Dirge of Cerberus: Final Fantasy VII. That uncertainty should stay front and center. Fans can reasonably expect the DLC to give Vincent and the Turks more focus than the main party route may have room for, but no source provided confirms Dirge adaptation, returning spin-off characters, or a specific canon reconciliation.
Revelation’s systems pitch makes character-focused DLC a larger design question
Square Enix is pitching Revelation as a broader, more flexible RPG than its immediate predecessors. The publisher says players will explore “a truly open planet” aboard the Highwind, ride Piko the Chocobo as it learns traversal and combat abilities, use a grappling gun to move through environments, and freely swap both the active controlled character and party makeup while exploring the world.
The most systems-relevant addition is FITS, described by Square Enix as a role-based system that grants new abilities and greater power through specialized roles including Warrior, Knight, Black Mage, and Summoner. The publisher specifically says the gameplay deep dive shows Cid in Knight FITS and Vincent in Summoner FITS. Square Enix also says quest choices can be shaped by selecting which party members undertake certain quests, impacting how some events and scenarios unfold.
Those details make the DLC question sharper. If Revelation’s base game lets party composition alter scenarios, then character-focused expansions could either deepen that structure or sit apart from it. A Sephiroth episode could operate under bespoke rules. A Vincent and Turks episode could use stealthier, faction-driven scenarios. Or both could be more linear story chapters. Square Enix has not specified which model it is using, so players who care about builds, party control, and quest consequences should treat the Story Expansion Pass as promising but mechanically undefined.
Preorder guidance: the date is firm, the DLC value is not yet measurable
For now, the safest read is that April 8, 2027 is confirmed for Nintendo Switch 2, and FFVII Revelation story DLC is confirmed through a Story Expansion Pass with Sephiroth and Vincent & the Turks content. Square Enix also confirms that Premium and Premium Plus digital editions include the pass, according to its press hub language, and Nintendo Everything reports that Story Expansion Pass buyers receive the Reclaimant Choker & Survival Set.
That bonus is described in the Square Enix Store listing, via Nintendo Everything, as an accessory that slightly restores HP when enemies are defeated plus early-stage aid items. Siliconera similarly reports that the set includes an accessory with HP restoration on enemy defeat and single-use recovery-style items. Siliconera’s article says the bonus will be available on April 8, 2026, “when the game launches,” but that conflicts with Square Enix’s confirmed April 8, 2027 release date and Siliconera’s own statement elsewhere in the article that the game launches in April 2027. The reliable date across the provided publisher and outlet sources is April 8, 2027.
Players who mainly want the base finale can wait for Square Enix to clarify expansion pricing, standalone availability, release dates, and Switch 2 eShop preorder timing. Players who know they want every Sephiroth, Vincent, and Turks chapter should watch the Premium and Premium Plus editions, but the current sources do not provide enough detail to judge the pass by length, combat depth, or narrative necessity. The main story’s destination is dated. The shape of its post-launch detours is only partly drawn.
