NC has corrected Cinder City’s recommended memory requirement on Steam from 64GB to 32GB, while the recommended GPU has moved from an RTX 4060 to an RTX 4070.

Image: IGDB
Store links: Cinder City on Steam
Cinder City’s RAM requirement has been corrected on Steam
Cinder City’s Steam page no longer recommends 64GB of RAM, but the updated Cinder City system requirements are not exactly light. The NCSoft MMO shooter, published by NC and in development at BigFire Games, now lists 32GB of RAM in its recommended specs, down from the original 64GB listing that drew attention when the store page went live earlier this week.
The minimum memory requirement still lists 32GB of RAM, which remains high for a PC game, especially next to the minimum GPU listing of an RTX 2060. According to reporting from Rock Paper Shotgun, the recommended GPU also changed in the other direction, rising from an RTX 4060 to an RTX 4070.
NC told VGC that the 64GB recommended memory spec was an error. The publisher said the corrected recommended memory requirement is 32GB RAM, and added that the current system requirements are based on the latest development build. NC also said optimization work is continuing and that final launch requirements may be lower, with more accurate specs to be shared closer to release.
Why the 64GB RAM listing stood out
The original Cinder City 64GB RAM recommendation landed badly because it was far outside the usual target for modern PC games. Many big-budget releases still recommend 16GB, while 32GB is more commonly seen as a healthy modern gaming target or a comfort zone for multitasking, streaming, and heavier open-world titles.
A 64GB recommendation suggests either a very specific technical need, an extremely unoptimized build, or a placeholder entry. In this case, NC’s statement points to a listing error for the recommended memory figure. That matters because Steam system requirement boxes influence upgrade decisions, and a 64GB RAM ask would have pushed some players toward a costly upgrade before there is a release date or final performance target.
Cinder City is set in a dystopian version of Seoul and has been described as an open-world co-op PvE shooter. That kind of game can stress a PC in several ways, including asset streaming, enemy counts, online systems, and large environments. Still, a 64GB recommended RAM line would have been an outlier, not the new normal for shooter players.
The RTX 4070 change is the spec to watch now
The RAM correction removes the most alarming part of the listing, but the new recommended GPU requirement is worth taking seriously. Moving from an RTX 4060 to an RTX 4070 raises the expected graphics tier. For players planning a PC upgrade before launch, that says more about likely performance pressure than the corrected memory line does.
An RTX 4070 recommendation usually points toward a game that wants more raster performance, more VRAM headroom, or a higher intended settings target than a mainstream 1080p build. NC has not published the resolution, frame rate, or graphics preset tied to Cinder City’s recommended specs, so players should not read this as a guaranteed 1440p or ultra-settings target. Without those details, the spec is a warning sign, not a complete buying guide.
For a shooter, the priority is simple: stable frame rate matters more than pretty screenshots. If Cinder City’s combat leans on co-op PvE swarms, dense urban spaces, and ability effects, a stronger GPU could matter more than chasing 64GB of memory. The better upgrade plan right now is to treat 32GB RAM as the current listed target and avoid buying 64GB only because of the old Steam entry.
Upgrade advice before launch
If you already have 32GB of RAM, the corrected Cinder City recommended specs do not give you a reason to jump to 64GB. If you are still on 16GB, the minimum and recommended Steam listings both currently naming 32GB is the part to watch, but NC has already warned that optimization is ongoing and final requirements may change.
If you are building a PC mainly for Cinder City, wait if you can. There is no public release window yet, and system requirements often shift as optimization gets closer to launch. GPU pricing and new hardware options can also change faster than a pre-release Steam page.
If you need to upgrade now for other games too, spend with the corrected page in mind. A 32GB RAM kit is the sensible memory target. For the GPU, aim at or above the RTX 4070 class only if you want to be closer to the current recommended spec. Players on RTX 2060-level hardware technically match the listed minimum GPU, but that does not tell us enough about frame rate, resolution, or how Cinder City will feel when firefights get crowded.
The short version: the scary 64GB RAM number is gone, but Cinder City still looks like a demanding PC release on paper. Until NC and BigFire Games publish final Cinder City recommended specs with performance targets, treat the Steam page as a moving marker rather than a final shopping list.
