Case Solved: The London Files is now rolling out across mobile, Steam, Xbox and other platforms, with a free-to-try mobile model and logic-led London mysteries.

Image: IGDB
Store links: Case Solved: The London Files on Steam
A detective game launches everywhere, but not in the same shape everywhere
Case Solved: The London Files is available now across a wide platform spread, according to the July 29 Games Press release from publisher SpecNext: PC via Steam, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch and Switch 2. That broad same-day rollout is the headline, but the sharper detail for players is that the detective mystery game is not being presented identically on every storefront.
Pocket Gamer reports that the iOS and Android versions are free-to-try, with the full version priced at $9.99 on iOS and $3.99 on Android. The same outlet also says the Android release is available through Google Play, while the Games Press announcement adds that Android availability includes Google Play Pass. The supplied source material does not list Steam, Xbox, PlayStation or Nintendo pricing, so the practical advice is simple: mobile players can sample first, while console and PC players should check their storefront before assuming price parity.
That makes the Case Solved The London Files release an unusually clean test of platform preference. If you want the lowest-friction way to see whether its deduction style clicks, mobile is the confirmed try-before-you-buy path. If you prefer couch play, controller navigation or a larger screen for clue-reading, the console and PC launch means you do not have to wait for a later port.
The London Files is built around proof, not guesswork
The premise is tidy in the way good mystery games often are: you play a detective in London, examine scenes, sort suspect statements and use logic to identify the truth. Pocket Gamer describes it as a point-and-click adventure in which players investigate crime scenes, find clues and work through contradicting testimonies. Bleeding Cool, citing the July release confirmation from developer Minimol Games and publisher SpecNext, describes each case as a closed logic puzzle with a single provable answer.
That last phrase is doing a lot of work. A detective mystery game can lean on atmosphere, item-combination puzzles, conversational branching or trial-and-error accusation screens. Case Solved: The London Files is being sold instead as a deduction-first design, closer to the satisfaction of a formal logic grid than a cinematic whodunit where the solution arrives because the story says so. Bleeding Cool’s pre-launch report explicitly compares its reasoning style to Einstein’s Riddle, which suggests a game about constraints, contradictions and eliminating impossibilities rather than searching every pixel until a hidden interaction appears.
The London setup is also deliberately lighter than the usual grim crime tour. Pocket Gamer says Case Solved sits on the cozy end of the detective spectrum, even with fog and gaslight in the frame. The Games Press release pitches the mood with rain, tea and hand-crafted crime puzzle-solving. Read together, the sources point toward a small-scale mystery box: noir flavor, but paced for note-taking rather than pressure.
The mobile release is the clearest version to evaluate before paying
For mobile players, the most concrete buying information comes from Pocket Gamer. The outlet reports that Case Solved: The London Files launched for iOS and Android today as a free-to-try game, with the full version costing $9.99 on iOS and $3.99 on Android. It also states that the game is available on the App Store and Google Play. Games Press separately says Android availability includes Google Play Pass.
That creates a useful, if slightly uneven, mobile picture. The Case Solved mobile game can be tested first on phones and tablets, which is exactly the kind of model that suits a puzzle game whose appeal depends on whether you enjoy its logic language. Hidden-object scanning, clue boards and testimony comparison can feel wonderful on a touch screen when the interface is clean. They can also feel cramped if text, clue density or scene detail pushes against a small display. The source material does not provide device requirements, accessibility options or performance details, so players sensitive to small text should use the free trial before unlocking the full game.
The difference between iOS and Android full-version prices is also worth flagging because it is confirmed by Pocket Gamer but not explained in the supplied materials. There may be storefront, regional or launch-model reasons behind it, but none are stated here. Until the publisher clarifies pricing logic, players should treat each platform’s store page as the authority for their region.
Xbox and PC get the same launch window, but fewer public purchase details here
For Xbox and PC players, the timing is clear. Games Press says Case Solved: The London Files is available now on PC via Steam and Xbox Series X|S as of July 29, 2026. Bleeding Cool previously reported that Minimol Games and SpecNext had confirmed a July 29 launch for PC, mobile and all three major console families. TheXboxHub also covered the July 29 opening of the game across PC and console, with its listing categories including Xbox Series X, Xbox One, PC, PlayStation and Nintendo news pages.
The confirmed Xbox PC story, then, is simultaneous arrival rather than a staggered port. That matters for a small indie puzzle game because delayed platform launches can split attention and leave one audience waiting on bug fixes or late certification. Here, the publisher’s launch messaging places Steam and Xbox Series X|S in the first wave alongside mobile and other consoles.
What the provided sources do not confirm is equally important. We do not have an Xbox store price, a Steam price, PC system requirements, Steam Deck status, Xbox Play Anywhere support, Xbox One compatibility language from a storefront, or save-transfer details between platforms. The Steam Community page included in the source pack confirms the Steam app identity at app 4127360, but the supplied text does not include the store page’s feature list or pricing. If your purchase hinges on handheld PC compatibility, achievements, cloud saves or console cross-buy, wait until the relevant storefront answers those questions directly.
Three story cases, secret cases and a difficulty curve aimed at patient solvers
The most specific design details come from the release-date reporting around SpecNext’s announcement. Bleeding Cool says Case Solved: The London Files includes three distinct story cases across London locations, including a concert gone wrong and a famous clock tower. It also reports that the cases increase in difficulty, asking for longer chains of deduction as players progress.
That progression is the part I am watching most closely as a puzzle-game player. A cozy mystery can become too breezy if every contradiction announces itself immediately. It can also become brittle if a single overlooked clue blocks the whole board. Pocket Gamer’s earlier hands-on note, referenced in its launch coverage, says Iwan Morris played an early portion at Gamescom Latam and enjoyed how the puzzles moved from simple hidden-object hunting into something more challenging. That is not a review of the finished game, but it is a useful signal about the intended ramp.
Bleeding Cool also reports that hidden codes are scattered through the world, with some placed beyond the game itself, and that cracking them unlocks optional secret cases. The same report says the full release features dozens of cases across a range of difficulties. Those details suggest a structure with a main guided path and extra work for players who enjoy being the person in the room with a notebook full of crossed-out alibis. The caveat is that none of the supplied sources break down exact case count, average length or how those secret cases are accessed on each platform.
A small mystery game with a smart platform strategy
Case Solved: The London Files arrives at a moment when mobile point-and-click adventures are getting renewed attention. Pocket Gamer places it alongside recent or upcoming mobile adventure coverage such as Wish Upon a Cat, Shelter from the Storm and Servant of the Lake. That context helps explain the platform plan: mobile gives the game an easy discovery route, while Steam and consoles give it a conventional premium-game home for players who want longer sessions and a bigger display.
The tone also gives Minimol Games a lane. The supplied materials describe a brighter 1960s-style mystery with hand-drawn 2D scenes, soft rain, quiet moments, subtle shadows and a gentle jazz-inspired soundtrack. None of that proves quality on its own, and this is not a review. But as positioning, it is clear. Case Solved The London Files is aiming for the player who wants deduction without horror, murder-board intensity or reflex pressure.
If you are deciding where to play, the available facts point to three reasonable paths. Start on mobile if you want to test the puzzle format before paying, especially given the confirmed free-to-try model. Choose Xbox Series X|S or another console if you want a living-room mystery and do not mind checking price and feature details yourself. Pick Steam if you prefer PC note-taking habits, but verify the store page for requirements and handheld compatibility first. The case is open across platforms now; the remaining questions are storefront-specific, not release-date mysteries.
