Call of Duty: Black Ops 7 and Warzone Season 06 launches September 17 with The Haunting, Haunted Hollow, Hordepoint, Zombies updates, and a DOOM crossover led by the Doom Slayer skin.

Image: blog.playstation.com
Season 06 starts September 17, but the DOOM hook lands one week later
Activision has dated Call of Duty: Black Ops 7 and Warzone Season 06 for Thursday, September 17, with The Haunting returning as the season’s headline theme across multiplayer, Zombies, Endgame, and Warzone. That is the firm date from Activision’s PlayStation Blog post and the official Call of Duty Season 06 content drop.
The tension for players is that the most searchable part of the update, the Black Ops 7 DOOM crossover, is not the first thing everyone gets on launch day. IGN and GameSpot both report that the DOOM event begins September 24, one week after Season 06 arrives. The update itself brings the Halloween map variants, limited-time modes, new weapons, and Zombies content on September 17, while the Doom Slayer Call of Duty skin is tied to the later event pass.
GameSpot reports that Call of Duty’s large seasonal updates usually go live at 9 AM PT, 12 PM ET, and 5 PM BST across platforms, but Activision’s provided materials in the source text confirm the date rather than a specific hour. If you are planning around the Warzone Season 6 release date, treat September 17 as locked and the exact daily reset timing as the usual Call of Duty window unless Activision posts a platform-specific update closer to launch.
There is also a framing difference between sources. Activision’s own Season 06 blog presents the update as a content drop for Black Ops 7 and Warzone. GameSpot calls it the final season of Black Ops 7, while IGN describes it as “expected to be” the final season ahead of Modern Warfare 4 in October. That distinction matters. The third-party reporting points to Season 06 functioning like a sendoff, but the official source material here does not need to say “final season” for the practical player takeaway to be clear: this is the last big Halloween beat before Call of Duty’s next annual handoff.
The Haunting changes the pace by forcing objectives into horror clutter
The Haunting 2026 package is built around two kinds of disruption: spooky visual rethemes and modes that add extra threats to familiar lane play. That matters more in Call of Duty than in many live-service games because map readability, spawn flow, and audio discipline decide fights before raw aim does.
For Black Ops 7 multiplayer, Activision lists Quantum as a new 6v6 map set at a Guild quantum computing facility buried in Arctic ice. The official PlayStation Blog description points to fights under a frozen turbine and around a damaged tower at the center of the facility. That sounds like a conventional competitive addition in the sense that it gives players a fresh environment without the rules changing around them.
Bloodstead is the seasonal curveball. Activision describes it as a retheme of Homestead, now a forsaken version where the water has turned to blood and horrors appear throughout the map. GameSpot adds that Bloodstead includes new decor, gore, and zombies around the perimeter. A retheme can be a lighter lift than a new map, but it still affects how a match feels. Extra visual noise can make head glitches, dark corners, and long sightlines harder to parse, especially for players who rely on fast target acquisition rather than slower pre-aiming.
The two limited-time multiplayer modes push the season harder into chaos. Activision says T.E.D.D. Trials is a new 6v6 playlist that brings three Zombies maps into Multiplayer for the first time: Roadkill from Ashes of the Damned, Inferno from Kowakujō, and Lost from Totenreich. Players fight the enemy team, use Ray Guns, and cycle through a random set of five T.E.D.D. Trials. That is a major pacing shift from standard 6v6 because your gunfight priorities will change from lane control to surviving multiple pressure sources.
Hordepoint is the cleaner competitive pitch. Activision describes it as an undead twist on Hardpoint where zombies attack both teams while the point is neutral. Once a team controls the Hardpoint, the zombies join that side and attack only the opposition. In practical terms, hill time becomes even more valuable than usual because objective control changes the PvE pressure. A team that rotates early and stacks the point can turn the mode into a numbers advantage, while a team chasing kills off hill gets punished twice: by score and by the horde.
Warzone gets Haunted Hollow, and visibility will be the real test
Warzone’s confirmed Season 06 centerpiece is Haunted Hollow, a nighttime version of Haven’s Hollow. Activision’s PlayStation Blog calls it a terrifying night variant where monstrous eldritch horrors have taken root. The official Call of Duty blog also lists Haunted Hollow under Warzone content as a rethemed map, alongside new Winstreak Challenges.
For Warzone players, a nighttime variant is never only cosmetic in practice. Darker lighting, horror props, and seasonal effects can change how players read rooftops, windows, ridgelines, and interior corners. The source material does not provide technical details on visibility settings, lighting balance, audio changes, or whether the monsters are atmospheric or directly gameplay-relevant in every mode. Those are the unanswered questions that will decide whether Haunted Hollow becomes a fun seasonal playlist or a visibility tax on serious squads.
The practical guidance is simple: treat Haunted Hollow as a separate rhythm from standard Warzone until the player base maps out the problem spots. Loadouts that are comfortable in open daylight lanes may feel worse if fights collapse into darker interiors or if third-party audio gets masked by event noise. The official materials confirm the theme and the map retheme, but they do not confirm balance changes, weapon tuning, or performance adjustments tied to the variant.
That uncertainty is normal for The Haunting. Call of Duty’s Halloween events traditionally trade clean competitive conditions for spectacle. In Black Ops 7 multiplayer, that spectacle is contained through LTMs and rethemes. In Warzone, the stakes are higher because battle royale pacing magnifies visibility and rotation issues. If you care about wins, give the first night to scouting before burning your best streak attempts.
Zombies is doing heavy seasonal lifting in Black Ops 7
Season 06 is also a Zombies update, not only a cosmetic Halloween wrapper. Activision confirms a new Survival map, Tenshu, at launch. The PlayStation Blog places it in the Masaki family’s ancestral castle, with players rallying in the central keep and fighting the undead to reach round milestones and earn rewards.
Rex Infernus also gets Directed Mode at launch, according to Activision, giving players extra guidance on the Main Quest. The Starting Room variant confines players to the house and only the house for a close-quarters challenge. GameSpot notes that the Zombies storyline concluded with the previous season’s Rex Infernus map, but players still get Tenshu and the Rex Infernus Starting Room content in Season 06. That supports the idea that this season is serving challenge runners and reward grinders after the main narrative push.
Rogue Run gets new material as well. Activision says the roguelite version of Round-Based Zombies adds Paradox Junction and Kowakujō, plus three new pedestal rewards: Pack-a-Punch IV, an Ultra-Rarity weapon upgrade, and Golden Armor. During The Haunting, pumpkin-headed zombies and treat-filled pedestal rewards appear across Rogue Run playlists.
The Super Easter Egg is the most committed-player carrot. Activision says players who complete every Main Quest across all Black Ops 7 Round-Based Zombies maps will find a surprise and unique rewards. The source does not list those rewards in the provided text, so anyone expecting a specific camo, operator, weapon blueprint, or calling card should wait for either Activision’s full reward reveal or player confirmation after launch.
The DOOM crossover is the store and search driver
The DOOM crossover is the part of Black Ops 7 Season 06 that will pull in players who have not been following every seasonal roadmap. IGN reports that Call of Duty will add the Doom Slayer as a playable operator through The Haunting update cycle. The skin is inspired by Doom: The Dark Ages, while a separate Doomguy skin tracks closer to the original DOOM look.
GameSpot and IGN both report that the DOOM event starts September 24 through an event pass with free and paid tracks. According to IGN, the free tier includes DOOM-inspired items such as UAC scientist and researcher skins, weapon charms, and more. IGN reports that the premium tier includes the Doom Slayer operator skin and the more desirable weapon blueprints. GameSpot similarly states that the Doom Slayer operator skin and Doom Guy variant are locked behind the paid track.
The price is the one major buyer question Activision has not answered in the provided source text. GameSpot says a price was not provided with the announcement and notes that Call of Duty event passes are typically $10. That is a useful expectation, not a confirmed Season 06 price. If the Doom Slayer Call of Duty skin is the only thing you want from the season, wait for the in-game event pass page on September 24 before buying COD Points.
The crossover also includes weapons and cosmetics tied to DOOM’s identity. IGN mentions signature DOOM weaponry including the shotgun, crucible blade, and BFG. GameSpot separately details a paid Tracer Pack: Doom Demonic Essence bundle focused on villains, with Marauder and Icon of Sin operator skins, three weapon blueprints, a finishing move, an emote, a Cacodemon weapon charm, animated cosmetics, and a sticker. The provided source does not give a COD Point price for that shop bundle.
As a search hook, “DOOM Slayer Call of Duty skin” works because it is clearer than the broader seasonal pitch. The Haunting tells regular Call of Duty players to expect Halloween chaos. DOOM tells shooter fans exactly which fantasy Activision is selling: heavy armor, demon iconography, loud weapon blueprints, and a premium event path built around one of the genre’s most recognizable protagonists.
New weapons and Ranked keep the season from being pure spectacle
GameSpot reports that Season 06 includes a new battle pass with two free-tier weapons: the TR51 Para assault rifle and the VMP submachine gun. It also reports that two additional weapons will arrive through challenges later in the season, with more weapon attachments becoming available over time. Activision’s official blog table of contents confirms Battle Pass and BlackCell content categories, though the provided excerpt does not list every item.
That matters for anyone playing ranked or chasing the meta because new weapons are the part of a Halloween season that can outlast the event. Skins rotate out of attention quickly. A strong assault rifle or SMG can change pick rates, loadout diversity, and ranked bans if tuning lands hot. Activision’s PlayStation Blog also confirms a new season of Black Ops 7 Ranked Play with earnable rewards, but it does not provide rule set changes or weapon restrictions in the excerpt.
The TR51 Para and VMP being free-tier unlocks, as reported by GameSpot, is the consumer-friendly part. Players do not need to buy the premium pass to access those base weapons if that structure holds as described. The grind question remains unanswered by the provided sources: we do not know how deep into the pass the weapons sit, how fast XP gains will feel, or whether launch-week challenges will speed up unlocks.
For competitive players, the smart approach is to separate the season into three tracks. On September 17, test the new maps, LTMs, Warzone variant, and free battle pass weapons. On September 24, decide whether the DOOM event pass is worth paying for after the premium contents and price are visible in-game. Later in the season, watch for the challenge weapons and attachment unlocks, because those are more likely than the cosmetics to affect actual gunfights.
Who should jump in at launch and who should wait
If you mainly play Black Ops 7 multiplayer, September 17 is worth a download because Quantum, Bloodstead, T.E.D.D. Trials, Hordepoint, Ranked rewards, and the free weapon track all arrive inside the launch window described by Activision and GameSpot. The risk is that The Haunting’s visual clutter and zombie modifiers may not scratch the same itch as clean map control. If you live in Ranked, check the playlist rules before judging the whole season by its LTMs.
If you mainly play Warzone, Haunted Hollow is the reason to log in early, but it is also the part to evaluate cautiously. Night variants can be great for atmosphere and rough on target clarity. Activision has confirmed the retheme and new Winstreak Challenges, but the source material does not answer the deeper Warzone questions around visibility, audio mix, rotations, or performance.
If you are here for DOOM, the best date is September 24. That is when IGN and GameSpot say the DOOM event pass begins. The Doom Slayer and Doom Guy skins are reported as paid-track items, while free DOOM-themed rewards will also be available. Since the price is unconfirmed in the provided announcement details, do not assume the typical event pass cost until Activision shows it in the client.
Black Ops 7 Season 06 is doing two jobs at once. It is giving regular players a full Halloween season with maps, modes, Zombies content, Warzone changes, weapons, and Ranked rewards. It is also using the DOOM Slayer to cut through the noise at a crowded moment for shooters. The confirmed release plan starts September 17 with The Haunting, then pivots on September 24 to the crossover most players will be searching for.
