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Assassin's Creed Black Flag Resynced Patch Lowers Kraken Wheel Cost

Assassin's Creed Black Flag Resynced cover art
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Story Mode
Published
8/4/2026
Read Time
5 min

Ubisoft’s Title Update 1.0.6 for Assassin’s Creed Black Flag Resynced corrects the Kraken Wheel cost, adds the missing Throw Money tutorial, expands autosaves, and brings targeted PS5 and PS5 Pro fixes.

Assassin's Creed Black Flag Resynced cover art

Image: IGDB

Store links: Assassin's Creed Black Flag Resynced on Steam

Ubisoft’s latest patch fixes a pricey pirate problem

Assassin’s Creed Black Flag Resynced Title Update 1.0.6 goes live on August 4 at 14:00 UTC, and one of its most player-facing corrections is a small line with a real progression bite: Ubisoft says it has fixed an issue where the Kraken Wheel cost was listed incorrectly. Rock Paper Shotgun and IGN both highlighted the same note as a fix for a wheel that appeared far too expensive, with Ubisoft’s own patch wording joking that the Kraken Wheel was “wheely expensive.”

The important limit is that Ubisoft’s posted notes do not provide the old or corrected Kraken Wheel price in the supplied material. The confirmed change is that the cost listing was wrong and has been corrected in Title Update 1.0.6. For returning pirates, that matters because Black Flag’s loop lives on ship identity as much as swordplay. A Jackdaw upgrade or cosmetic that looks out of reach can bend the early and midgame economy around grinding, and a corrected Kraken Wheel cost removes at least one bad signal from that progression path.

The missing Throw Money lesson changes early stealth readability

Ubisoft also confirms that Title Update 1.0.6 adds a missing tutorial on how to Throw Money. That sounds like a tiny onboarding fix until you consider how Black Flag teaches its rhythm: a street corner distraction, a hired group, a quick route through a restricted zone, then the cut from social stealth into a rooftop chase or a blade in the crowd.

According to Ubisoft’s patch notes, the tutorial was absent, not newly invented for this update. IGN framed the fix the same way, noting that the game was apparently supposed to teach the mechanic already. That distinction is useful for players coming back after bouncing off the opening hours. If you missed Throw Money or never understood where it fit beside dancers, guards, and restricted spaces, the AC Black Flag Resynced update is correcting an instructional gap rather than changing the design of the tool itself.

There is no source-provided claim that enemy AI, economy payouts, or mission layouts have been rebalanced around Throw Money. The confirmed improvement is clearer tutorialization. The likely benefit is practical: fewer players should walk past a classic Assassin’s Creed distraction option because the remake failed to surface it at the right time.

The PS5 patch is smaller than Xbox, but it carries a PS5 Pro fix

Ubisoft lists the PlayStation 5 download size for Title Update 1.0.6 at 5.03 GB. That sits well below the Xbox Series X|S size of 15.2 GB, above the Steam download of 1.8 GB, and above the 3.7 GB PC size listed for the non-Steam PC build. Push Square describes the same update as a 5 GB PS5 patch and reports one platform-specific improvement: a fix that enables PSSR2 support on PS5 Pro if progress began on base PS5 hardware.

That PS5 Pro detail is the most important console-specific note in the supplied reporting, but it should be kept in its lane. The provided Ubisoft excerpt confirms patch sizes and broad fixes, while Push Square is the source for the PSSR2 scenario. The material does not include frame-rate targets, resolution numbers, or before-and-after performance comparisons for PS5 or PS5 Pro. Players should treat this as a targeted compatibility and feature-support correction, not a documented overhaul of the console version’s performance profile.

For anyone returning on PlayStation, the practical advice is simple: if you started on base PS5 hardware and moved to PS5 Pro, this Black Flag Resynced PS5 patch is worth installing before judging the image reconstruction support. If you are on a standard PS5, the confirmed benefits are the broader fixes shared across platforms, including autosaves, tutorial updates, crash fixes, and gameplay corrections.

Autosaves, crashes, and cutscenes point to a patch built around recovery

The less glamorous side of the Assassin’s Creed Black Flag Resynced patch may be the part players feel most often. Ubisoft says Title Update 1.0.6 increases autosave slots from five to ten, giving players more earlier progression points to load. That is a meaningful safety net in a game built from layered systems: tailing missions, boarding actions, fort assaults, parkour routes, and open-water interruptions can collide in messy ways.

Ubisoft also says the update fixes minor crashes that could occur during ground and naval fights. DSOGaming called out the stability angle as one of the patch’s notable improvements, especially because both sword combat and ship combat sit at the center of Black Flag Resynced’s pacing. A crash during a boarding sequence does not merely interrupt a fight. It breaks a set-piece that usually builds through cannon fire, grappling, deck-to-deck movement, and a final objective aboard the enemy ship.

PC players get an additional confirmed fix: Ubisoft says cutscenes could lock to 30 FPS when graphics settings were changed to custom from any low preset, and that issue is addressed in this update. The patch also fixes a mouse-and-keyboard issue where a quest icon could be marked or unmarked when selecting the Quest tab. Those are narrow fixes, but they point to the same priority as the expanded autosaves: reduce the number of moments where the player loses confidence in the game’s state.

Edward’s silhouette gets cleaner, but combat rhythm gets attention too

The headline community-facing addition is cosmetic: Ubisoft says players can now hide the Blow Pipe from Edward Kenway’s back. The official instructions are to open the outfit in the inventory and use the R2 prompt to Hide Gear, or Show Gear if players want the Blow Pipe visible on certain outfits. Rock Paper Shotgun, IGN, and Push Square all identified the Blow Pipe toggle as the most visible new feature in Title Update 1.0.6.

The option matters because Black Flag’s fantasy is unusually visual. Edward’s coat, pistols, blades, and ship all carry the swagger of the pirate story, and a permanent item on his back can clash with a chosen outfit. Ubisoft says the gear remains a toggle from the outfit screen, so this is a presentation fix rather than a combat removal.

The actual combat list is broader. Ubisoft says the patch fixes cases where players could be unable to perform leg sweeps on enemies in an attentive or suspicious state, Brute Elites sometimes failed to charge, Quick Use Rope Dart could stop working after an interruption or rope dart hang, and players could sometimes be unable to assassinate drunk pirates in smoke after entering combat with them. Naval combat also gets corrections, including enemy ships sometimes doing no damage when ramming the Jackdaw at certain angles and Edward not always turning to look where he was aiming during naval battles.

Taken together, those fixes are about maintaining rhythm. Black Flag’s best fights work when the player reads an opening, commits to a tool, and gets the expected response. A leg sweep that fails in the wrong alert state or a ship ram that does no damage at the wrong angle weakens that contract.

World and animation fixes clean up the seams around big moments

Ubisoft’s notes include several world-state fixes that sound funny in isolation but can damage momentum when they happen inside a mission. The update addresses players getting stuck while attempting to parkour between a tree and a wall in Kingston, fast travelling to an unsynchronized viewpoint in Havana, and a missing warning message when trying to fast travel to a location under certain conditions, according to the patch-note excerpts shared by Ubisoft and Push Square.

The patch also restores a flourish players noticed: Ubisoft says Edward’s hood can now be toggled during the Leap of Faith. Rock Paper Shotgun described it as Edward being able to pull up his hood midway through the dive again. In a series where animation language is part of the identity, that is small but thematically sharp. The Leap of Faith is a punctuation mark, and Resynced is clearly still being tuned around how those punctuation marks look and behave.

Other fixes move from the cinematic to the absurd. Ubisoft lists corrections for hiring dancers while standing on a box, dead bodies on benches being lootable or carryable after loading a save file, delayed guard reactions to hanging bodies, enemies’ blood appearing from hips instead of the chin during a pistol finishing kill, and a Naval Convoy leader going flying after lowering the wanted level or sending it to Kenway’s fleet during boarding. These are not balance changes in the supplied notes. They are seam repairs across a remake with a lot of moving parts.

Install now, but do not expect a feature expansion

For current players, Title Update 1.0.6 is an easy install recommendation because its confirmed changes reduce friction without asking you to restart or relearn the game. The Kraken Wheel cost correction, the missing Throw Money tutorial, ten autosave slots, Blow Pipe visibility toggle, combat fixes, and PS5-related improvements all serve players who are already sailing rather than waiting for a larger content beat.

It is equally important not to oversell the AC Black Flag Resynced update. IGN notes that Ubisoft appears to be supporting the remake and mentions New Game Plus in that wider context, but the supplied 1.0.6 notes are primarily bug fixes and quality-of-life changes. There is no confirmed new mission content, no source-provided price for the corrected Kraken Wheel, and no benchmark data for PS5 performance in the material provided.

If you left because of progression uncertainty, unclear tools, or visual annoyances around Edward’s gear, this Assassin’s Creed Black Flag update directly touches those complaints. If you are waiting for a major new mode or a documented technical breakdown, this patch is a cleanup pass with a few smart corrections, not the moment that answers every open question about Resynced’s longer voyage.

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