Project Aces says it is reviewing whether Ace Combat Zero: The Belkan War can become a standalone Steam title after PC players objected to its current Ace Combat 8 DLC setup.

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Project Aces is rechecking the Steam flight plan
Project Aces has confirmed that Ace Combat Zero: The Belkan War may still become a standalone title on Steam, but the studio has not promised that the change will happen. In an official Steam announcement cited by GamingBolt, the Ace Combat 8: Wings of Theve developer said it has held “continued discussions” with “platform partners and other relevant parties” and is now “currently reviewing the specific implementation details and distribution timing” for a separate version of The Belkan War on Valve’s platform.
That is the concrete movement in a controversy that has been circling Ace Combat 8’s PC launch since early access. The Belkan War, the 2006 PlayStation 2 entry newly returned as an Ace Combat 8 bonus, is currently handled on Steam as a DLC executable tied to Ace Combat 8 rather than as its own product. On PS5 and Xbox Series X/S, according to Eurogamer and The Escapist, the same older game is delivered as a standalone application.
Project Aces’ language keeps the runway lights visible without clearing the aircraft for takeoff. The studio said it will provide another update once more details are finalized, “including whether this approach can ultimately be realized.” For PC players searching for Ace Combat Zero Steam news, the important distinction is simple: a standalone Steam release is being reviewed, not announced.
The Belkan War problem began with changed expectations
The Steam dispute comes down to presentation, delivery, and trust. Eurogamer reported that Ace Combat 8’s Steam listing previously described Ace Combat Zero: The Belkan War as “a standalone application separate from the Ace Combat 8: Wings of Theve full game.” At some point before launch, that wording changed to say the Steam version is “available as a DLC executable launched separately from the base game” and that Ace Combat 8 must be installed to use DLCs. Eurogamer said it was unclear when the store page changed.
That shift mattered because The Belkan War was never a routine add-on in the eyes of the Ace Combat audience. The Escapist noted that the 2006 game had not appeared on a platform other than PlayStation 2, making its return a notable prospect for longtime fans and for PC players who had never had an official version. The appeal was clean and direct: buy into the new game, get access to a historically locked-away chapter.
Instead, Steam players found a different delivery model from console owners. Reports from Eurogamer and The Escapist state that pre-ordering Ace Combat 8 grants The Belkan War, but on PC it sits under Ace Combat 8 rather than appearing as a separate app. GamingBolt reported that Project Aces previously attributed the PC approach to “licensing restrictions and platform-related considerations.” The studio’s new statement does not erase that explanation. It indicates those constraints are being revisited with partners.
A storage complaint became a platform complaint
The loudest practical issue is install size. Eurogamer and The Escapist reported that Steam users need to install roughly 135GB of Ace Combat 8 to access a re-release of The Belkan War that is itself under 4GB. GamingBolt described the Ace Combat 8 download as about 150GB. The figures differ by outlet, but the underlying problem is the same: the PC version currently asks players to keep a large modern game installed to reach a much smaller 2006 title.
That is a punishing trade for players on limited drives, and it cuts especially hard against the Steam Deck use case. Eurogamer quoted one Reddit user who said they had pre-ordered the Steam version specifically to play Zero on Deck because they believed it would be a standalone app. The concern is easy to understand even without confirmed Steam Deck performance data for The Belkan War. A remaster or port of a PlayStation 2-era game carries a different hardware expectation than a brand-new Ace Combat 8 install.
The Steam packaging also changes how the game lives inside Valve’s ecosystem. The Escapist reported that because The Belkan War is nested under Ace Combat 8, it lacks separate Steam achievements and cloud saves, while play time, screenshots, and profile activity sit under Ace Combat 8. Eurogamer similarly noted that the older game does not get its own achievement or profile presence under the current setup. For a series built on named pilots, remembered missions, and campaign identity, that loss of separateness is part of the frustration.
Ace Combat’s PC audience is no longer a side sortie
The timing of Project Aces’ review is significant because Ace Combat 8 has given the series its strongest Steam moment to date. Eurogamer reported, citing SteamDB, that Ace Combat 8: Wings of Theve peaked at 52,694 concurrent Steam players shortly after its official October 2 launch, which followed three days of early access. The same report said Ace Combat 7: Skies Unknown peaked at 13,758 concurrent players on Steam after its 2019 PC release.
Those figures do not tell us anything about PlayStation or Xbox player counts, which Eurogamer noted are not publicly visible in the same way. They do, however, show a sharp PC jump inside the available Steam data. Eurogamer described Ace Combat 8 as far and away the series’ biggest Steam launch, while GamingBolt said it had become the franchise’s biggest launch on the platform despite the surrounding issues.
That context changes the stakes of The Belkan War standalone discussion. Ace Combat has historically been console-first, as Eurogamer noted, with many entries never released on PC. Ace Combat 7 helped establish a modern Steam audience. Ace Combat 8 appears to have expanded it. When a franchise’s PC crowd grows from a niche formation into a visible launch force, Steam presentation, install behavior, cloud saves, and Deck expectations stop being secondary details. They become part of the product.
The new game is succeeding while the bonus is dragging turbulence behind it
The Belkan War controversy has not prevented Ace Combat 8 from finding an audience. Eurogamer reported that, at the time of its article, the game carried a Very Positive Steam user rating with more than 5,755 reviews. That sits alongside the 52,694 concurrent-player peak as evidence that many Steam players are engaging with Wings of Theve despite the disagreement around its bonus.
There is an unusual tension there. Ace Combat 8’s launch appears commercially healthy on PC by the public Steam numbers cited by Eurogamer, yet one of its highest-profile incentives created a store-page and delivery dispute that drew negative reviews and heavy subreddit discussion. Eurogamer reported that the changed wording was referenced in many negative Steam reviews and had become one of the hottest topics on the Ace Combat subreddit during early access, overshadowing discussion of the new game itself.
For an action game built around speed, precision, and clean mission flow, the PC complaint is almost the opposite experience: a detour through file size, launcher behavior, and platform entitlement. The Belkan War standalone question is therefore about presentation as much as access. If Project Aces can separate the Steam version, it would align PC more closely with console and give the 2006 campaign its own shelf space. If it cannot, the studio will need to explain clearly why the platform remains different.
What is confirmed, what remains open, and whether to wait
Confirmed: Project Aces is reviewing the possibility of making Ace Combat Zero: The Belkan War a standalone Steam title. Confirmed: the studio has not committed to a release date, distribution method, price, upgrade path, or final approval. Confirmed through Eurogamer and The Escapist’s reporting: PS5 and Xbox Series X/S owners receive The Belkan War as a standalone app, while Steam users currently access it as a DLC executable tied to Ace Combat 8.
Also confirmed by reporting: Ace Combat 8 must be installed on Steam to use the current DLC version. The practical size has been reported at roughly 135GB by Eurogamer and The Escapist, while GamingBolt describes the download as about 150GB. The Belkan War itself has been reported as under 4GB. Players who only want the classic campaign on PC should therefore assume, for now, that the current Steam setup still requires the larger Ace Combat 8 install.
Unannounced: whether a standalone Steam page will exist, whether existing Ace Combat 8 owners would automatically receive it, whether saves or play time could transfer, whether achievements or cloud saves would be added, and whether the game could be purchased separately outside the original bonus window. Until Project Aces publishes those details, the safest advice is to wait if your purchase depends specifically on a The Belkan War standalone release. If you want Ace Combat 8 itself and treat Zero as a bonus, the Steam audience numbers and user rating reported by Eurogamer suggest the new game has landed with a large, generally positive PC crowd.
