Gaming News
Latest news, updates, and announcements from the gaming world
Hytale’s Second Life: How A “Canceled” Sandbox RPG Came Back As An Early Access Success
After Riot pulled the plug on the original Hytale, a 50-person team rebuilt the game, self-financed through pre-orders, and shipped a very different kind of sandbox/RPG hybrid. Here’s how it survived, what it actually is in Early Access, and why its tools could matter as much as its quests.
By Parry Queen
Tides of Tomorrow Delay: How Community Feedback Is Rewriting DigixArt’s Next Big Narrative Bet
DigixArt has pushed Tides of Tomorrow to April 22, turning a short delay into a crucial window to tune its branching story, shared-world structure, and community-driven choices. Here’s how early feedback is reshaping this ambitious follow up to Road 96.
By Story Mode
Mario Kart World Is Japan’s New King Of Party Racers
How Mario Kart World turned a strong 2025 launch into runaway momentum, what Nintendo’s new Switch Online icons and events reveal about its long‑term plans, and where it fits in the emerging Switch 2 competitive lineup heading into 2026.
By Night Owl
Sega’s Double Dash: How Sonic and Puyo Puyo Are Racing Into Their 35th Anniversaries
Looking back at three decades of Sonic speed and Puyo chains, what Sega has announced for their shared 35th in 2026, and the smartest remasters, collections, and new games the company could launch this year.
By Big Brain
Elder Scrolls Online’s 2026 Shakeup: Seasons, Experimental Zones, and the Return of Absolute Mayhem
How ESO’s move away from big yearly Chapters toward faster seasonal updates will change new zones, PvP events like Absolute / Whitestrake’s Mayhem, and what long‑term players can expect from stories and system overhauls after 2026.
By Parry Queen
Resident Evil: Code Veronica’s Rumoured Remake Could Be Capcom’s Trickiest Reboot Yet
Reports point to Resident Evil: Code Veronica as Capcom’s next big remake. Here’s why the Dreamcast cult favorite still matters, and how a modern reimagining could refine its controls, pacing, and bosses without losing what makes it uniquely unsettling.
By MVP
ARC Raiders’ Next Storm: How Bigger ARCs Could Rewrite PvE In Year Two
With ARC Raiders past 12 million sales, Embark Studios is talking openly about “escalating” PvE with much larger ARC threats. Here’s how supersized robots could reshape builds, co-op tactics, and even the game’s servers in Year Two.
By Apex
Nintendo Switch 2’s 2025 Japan Lineup: What The Best‑Sellers Reveal About Its Future
A data‑driven look at Japan’s 2025 top‑selling games, how titles like Mario Kart World and Monster Hunter Wilds define the emerging Nintendo Switch 2 ecosystem, and what it all means for third‑party launch strategies in 2026.
By Apex
Far Cry’s 60 FPS Triple Play: Why Ubisoft Is Suddenly Future‑Proofing Its Best-Ever Island
Ubisoft’s surprise 60 FPS patches for Far Cry 3, Blood Dragon, and Far Cry Primal on PS5 and Xbox Series are more than nostalgia tweaks. They reshape how these shooters and melee systems feel in 2026 and hint at a longer-tail strategy for Ubisoft’s back catalogue.
By Night Owl